“…Recent works on WET have mainly targeted extremely lowpower/cost IoT applications, e.g., wireless sensor networks and RFIDs, due to the ultra-low PTE (see [1] and references therein). However, several promising technologies such as i) energy beamforming and waveform optimization [4]- [7], ii) distributed [8], [9] and massive antenna [9]- [15] systems, iii) smart reflect arrays and reconfigurable metasurfaces [16], iv) motor-equipped power beacons (PBs) [17], flying PBs [18], PBs with rotary antennas [7]), and v) mobile computation offloading and crowd sensing [4], may broaden WET applicability, and turn it plausible for powering more energyhungry IoT devices, e.g., smartphones, game console controllers, electronic toys. In this work, we leverage some of above enablers to investigate WET's feasibility for powerhungry indoor charging.…”