2020 6th International Conference of the Immersive Learning Research Network (iLRN) 2020
DOI: 10.23919/ilrn47897.2020.9155208
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Work-in-Progress—Utilizing Virtual Reality to Promote Active Learning in Construction Management

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Cited by 3 publications
(1 citation statement)
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“…Providing students with authentic learning experiences which would be too dangerous in real life, was the main incentive for the design of the SAVR project. Previous research has shown iVR to be an effective tool for teaching safety procedures in an interactive and engaging way [5]- [8] and outperforming more traditional or 2Dapproaches [9], [10]. Although these safety trainings often are designed as serious games, results from research on iVR serious games are not consistent [11], [12].…”
Section: Introductionmentioning
confidence: 99%
“…Providing students with authentic learning experiences which would be too dangerous in real life, was the main incentive for the design of the SAVR project. Previous research has shown iVR to be an effective tool for teaching safety procedures in an interactive and engaging way [5]- [8] and outperforming more traditional or 2Dapproaches [9], [10]. Although these safety trainings often are designed as serious games, results from research on iVR serious games are not consistent [11], [12].…”
Section: Introductionmentioning
confidence: 99%