2001
DOI: 10.1109/69.929895
|View full text |Cite
|
Sign up to set email alerts
|

Z/sub Y/X-a multimedia document model for reuse and adaptation of multimedia content

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

1
40
0

Year Published

2005
2005
2014
2014

Publication Types

Select...
6
1

Relationship

0
7

Authors

Journals

citations
Cited by 43 publications
(41 citation statements)
references
References 14 publications
1
40
0
Order By: Relevance
“…However, most of them [8,26,2] focus on multimedia documents but do not cover interactive applications. An exception is OMMMA [6] which supports interactive multimedia applications as considered in this chapter.…”
Section: Related Workmentioning
confidence: 99%
See 1 more Smart Citation
“…However, most of them [8,26,2] focus on multimedia documents but do not cover interactive applications. An exception is OMMMA [6] which supports interactive multimedia applications as considered in this chapter.…”
Section: Related Workmentioning
confidence: 99%
“…While the application areas mentioned above are typical for multimedia usage, multimedia user interfaces can be found in almost any application area today. Traditionally, the term multimedia has been understood as a composition of continuous (like audio, video, and animations) and discrete media elements (like 2D and 3D graphics, text, and images) into a logically coherent unit [2]. However, from the viewpoint of application development, the main difference today is much more the integration of non-standard media objects into the application.…”
Section: Introductionmentioning
confidence: 99%
“…As such they do not propose a model for representing rich, structured multimedia documents. In the area of multimedia document models, we find HTML 5 and Flash and abstract document models such as MM4U [18], ZyX [4], and AHM [13]. These models are targeted towards the presentation of multimedia content to the users.…”
Section: Related Workmentioning
confidence: 99%
“…In [12], media synchronization models are analysed taking into account a large range of former models and formats. In most cases, the presentation layer of these formats are formalized by using specific description languages, such as SMIL [17], HTML/HTML5, MPEG-4 BIFS [43], or the less known models and languages as ZYX [13], NCL [26]. Among these formats, we should focus on the ones that can be managed to set up a web based collaborative environment where several users can access synchronized and annotated audiovisual to manipulate and play interactively the models.…”
Section: Content Modelling For Synchronized Audiovisual Rendering Viamentioning
confidence: 99%