<p style="text-align: justify;">The study aimed to: 1) determine the e-learning design oriented inquiry learning based on character education in multimedia courses, 2) find out the feasibility of e-learning oriented inquiry learning based on character education in multimedia courses, 3) identify the effectiveness of e-learning oriented inquiry learning based on character education in multimedia courses. This study employed the research and development design. The research and development model used is the Borg & Gall model. The subjects involved in the feasibility test were 8th semester and 2015-2016 academic year students, while the subjects included in the effectiveness test were the 7th semester and 2016-2017 academic year students of Educational Technology Department Universitas Pendidikan Ganesha. The instruments used to collect data in this study were questionnaires, learning outcome tests, and character behavior observation sheets. Descriptive statistical analysis and inferential statistics (t-test) were used to analyze the data. The results indicated significant differences in learning outcomes of the 7th semester and 2016-2017 academic year students learning multimedia courses, before and after using Edutech Smart e-learning. The study concluded that that the learning media developed are effective to enhance the quality of learning in multimedia learning. Efforts should be made to develop e-learning by optimizing more varied presentation methods.</p>
Masalah dalam penelitian ini adalah masih rendahnya prestasi yang diraih oleh atlet Bolavoli Padang Adios Club.Peneliti menduga bahwa penyebab menurunnya prestasi tersebuut dikarenakan rendahnya tingkat kondisi fisik atlet.Penelitian ini bertujuan untuk mengetahui gambaran tingkat kondisi fisik atlet bolavoli Padang Adios Club.Jenis penelitian ini adalah deskriptif.Penelitian dilaksanakan pada bulan januari 2020. Populasi adalah seluruh atlet bolavoli Padang Adios Club yang berjumlah sebanyak 20 orang putra dan 18 orang putri, jadi total keseluruhan 38 orang. Teknik pengambilan sampel adalah Purposive Sampling, yaitu sebanyak 14 orang putra dan 12 orang putri, jadi total sampel sebanyak 26 orang. Instrument dalam penelitian ini adalah: 1) Vertical Jump Test untu7k mengukur daya ledak otot tungkai, 2) One Hand Medicine Ball Put untuk mengukur daya ledak otot lengan, 3) Agility T-test untuk mengukur kelincahan, 4) Bleep Test untuk mengukur dayatahan aerobik, dan 5) Flexiometer Test untuk mengukur kelentukan. Teknik analisis data yang digunakan adalah teknik distribusi frekuensi.
This study aims to see the effect of training method and attitudes on basic engineering skills. This an experimental design involving 30 athletes. The samples are collected by Stratified-cluster random sampling technique. The instrument consists of basic engineering skills tests and fighting ablityof tarung derajat athetes. Data were analyzed by using technique analysis of two ways variance (ANOVA).The results of the study provide an illustration, that (1) Improvement basic athlete's technical skills are the overall level it is better to use the game sequence method, as well as on group of high-intelligent characters, while in the clevercharacter group low both method (series of games and series of training), (2) implementation of circuit training method and intelligent characters provide an interaction towards improvement basic athletes technical skills, (3) There are significant differences, between the circuit play method are more effective for highintelligent characters and low, (4) while the exercise circuit method can only be used for low-intelligent characters.
Electric power systems consist of many interconnected buses. The most widely used network topology is Radial Distribution Network (RDN), the bus located furthest from generation has a significant voltage drop and the number of buses without any support from Distributed Generation (DG) inflicting in increased power losses and increased generation cost. DG is advantageous to reduce power losses and increasing voltage on the power system, but the location and sizing of DG in the distribution network requires great consideration. In this paper the method used to determine the location is Loss Reduction Sensitivity Factor (LRSF) and Voltage Improvement Performance Index (VIPI) and for sizing DG uses artificial intelligence Symbiotic Organism Search (SOS). This DG locating and sizing problem is associated with real power loss minimization and voltage profile improvement objectives. The proposed method has been demonstrated on IEEE 33-bus radial distribution system. Based on this research the identification of using LRSF location is better than VIPI.
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