We study a recently introduced class of strategic games that is motivated by and generalizes Schelling's well-known residential segregation model. These games are played on undirected graphs, with the set of agents partitioned into multiple types; each agent either occupies a node of the graph and never moves away or aims to maximize the fraction of her neighbors who are of her own type. We consider a variant of this model that we call swap Schelling games, where the number of agents is equal to the number of nodes of the graph, and agents may swap positions with other agents to increase their utility. We study the existence, computational complexity and quality of equilibrium assignments in these games, both from a social welfare perspective and from a diversity perspective.
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