This article explores the potential of combining high-performance computing techniques and a set of integrated digital methods to investigate the cityscape of ancient Hermione, Greece. Unmanned aerial vehicles (UAVs), terrestrial laser scanning, image-based modelling techniques and high-performance computing have been combined to provide a fully-three-dimensional (3D) representation of the city landscape, which encompasses both the topography and those still visible archaeological features, which are nowadays annexed into the modern buildings.
This article provides a brief introduction to the area of the Hermionid and the research that has been carried out in ancient Hermione. The main textual sources are presented, as are the still-visible archaeological remains and the results of important rescue excavations. The contribution outlines the scientific framework of the project that has generated the five articles that follow, and closes with an agenda for future development for the exploration and preservation of ancient Hermione.
The archaeological fieldwork conducted in Greece in 2017 under the aegis of the Canadian Institute in Greece (CIG) is summarized based on the presentation given by the director at the institute’s annual Open Meeting in Athens in May 2018.
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