The study aimed to determine the feasibility of developing the Umbul Card as an alternative media to create a fun learning atmosphere for students. This is a qualitative research, the method used was Research and Development (R&D) level 3, carried out to the design revision stage. The instrument used was a validation sheet. The results of the development were carried out by experts, nutritional and media experts, also validated by the user. The results of the study (1) the design of the contents of the material for the development of children's Umbul Card into a nutrition education media score with a percentage of 100% which was included in the very feasible category. (2) the design of the development of the children's game Umbul Card into a nutritional education media score with a percentage of 92.30% included in the very feasible category. (3) the validation of the user obtained a score of 92.50% included in the very feasible category.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.