This study focuses on identifying the level of innovation and creativity that students have for accomplishing their learning needs in the context of the pandemic COVID 19. This research had a quantitative method. The used process for data collection consisted in an instrument Questionnaire for the Study of Digital Competence in University Students (CDAES) [1], as instrument that allows to evaluate the creativity and digital innovation. The research concluded the presence of a “Medium” level of creativity and innovation in University Students, which belong to the degree of Computer Science and Information Technology, with a result of 37.0% and about a “high” level, it was 28,4%. In this way, this study suggests to implement strategies to motivate students for reaching a better creativity and innovation level.
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