Penelitian ini bertujuan untuk untuk memperoleh informasi peningkatan kreativitas belajar siswa pada mata pelajaran Matematika dengan menggunakan media pembelajaran macromedia flash. Penelitian ini adalah penelitian deskriptif kualitatif yang mengumpulkan data secara naratif dalam bentuk kata-kata dari fenomena yang diteliti. Penelitian ini dilaksanakan di SD Negeri 013 Rambah dengan obyek yang adalah siswa kelas IV dengan jumlah siswa 25 orang. Pengumpulan data menggunakan metode observasi, wawancara, kuesioner dan dokumentasi.Berdasarkan hasil penelitian diketahui bahwa sebagian besar siswa sangat tertarik belajar menggunakan media pembelajaran khususnya macromedia flash. Hal ini dapat dilihat dari hasil observasi terhadap proses pembelajaran yang menunjukkan bahwa siswa lebih semangat dan antusias , serta aktif dan kreatif dalam belajar. Hal ini didukung oleh hasil interview dan kuesioner dengan siswa yang menjelaskan bahwa siswa sangat senang belajar menggunakan macromedia flash karena tampilannya yang menarik dan mudah dipahami.Kesimpulan dalam penelitian ini adalah terdapat peningkatan kreativitas siswa menggunakan media pembelajaran macromedia flash. Media pembelajaran macromedia flash ini dapat membantu guru dalam menyampaikan materi belajar dan mempermudah siswa dalam memahami materi pelajaran yang disampaikan sehingga kreativitas siswa dalam belajar meningkat.
This study examines the learning and learning outcomes of students' mathematics. The problem that is often encountered in learning mathematics is the low learning outcomes of students who have not reached the school's KKM. This study aims to determine the increase in results and learning activities of class VI students of SD Negeri 013 Rambah on cube root material using the drill method. This research is a classroom action research carried out in two cycles consisting of four stages, namely planning, implementation, perception, reflection. Reflection is used as a basis for planning improvements in the next cycle. The research data was obtained through observation sheets and the results of learning tests in cycle I and cycle II. obtained into data to be analyzed descriptively. The results of this study indicate that the use of the drill method can improve student learning outcomes and activities. Increasing student activity from the less category in cycle I to the good category in cycle II. The learning outcomes of students' KKM mastery in cycle I were only 16 students (50%), in cycle II it increased to 29 students (91%). Based on the findings of the researchers, it can be concluded that learning mathematics about cube roots using the drill method can improve the results and learning activities of class VI students at SD Negeri 013 Rambah.
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