AbstrakPenelitian ini bertujuan untuk meningkatkan prestasi siswa dalam menulis cerita pendek dengan menggunakan pendekatan Saintifik. Penelitian ini dilakukan dengan menerapkan Penelitian Tindakan Kelas (PTK) yang dilaksanakan melalui tahapan perencanaan, tindakan, observasi, dan refleksi. Penelitian berlokasi di FKIP UMSU Medan. Subjek penelitian ini terdiri dari 35 mahasiswa Jurusan Bahasa Inggris semester VII-D tahun akademik 2019/2020. Penelitian ini menggunakan pendekatan kualitatif- kuantitatif untuk mendapatkan data. Pada tes siklus pertama skor rata-rata adalah 74,4 dan pada tes siklus kedua skor rata-rata adalah 87,4. Peningkatan juga dapat dilihat dari persentase kemampuan menulis siswa dalam tes kompetensi pada siklus pertama 60% (21 siswa) dari jumlah siswa yang memperoleh skor 75. Pada siklus kedua ada 35 siswa mencapai nilai lebih dari 75 dengan persentase 100% yang berarti semua siswa berhasil melebihi standar skor minimum. Ini berarti bahwa penerapan pendekatan Saintifik dalam meningkatkan prestasi siswa dalam menulis cerita pendek berhasil.
One form of information and communication media that is very popular at this time is YouTube. This media can be used as a place to share videos with one another, be it videos that provide educational content, tutorials, up-to-date information, or documentary videos of one's personal life. Therefore, the forms of speech contained in YouTube are very diverse. With the various forms of speech contained on YouTube, there are also forms of politeness in speaking. Language politeness according to Geoffrey Leech, namely Geoffrey Leech divides the principles of politeness into six maxims, namely; tact maxim, generosity maxim, appreciation maxim ( approbation maxim), modesty maxim, and sympathy maxim. The author conducted this analysis with the aim of describing language politeness in the comments contained on the Tvonenews YouTube channel entitled Drama Lesti Billar's Domestic Violence Case. The data source in this study is the Tvonenews YouTube channel titled Lesti Billar's Domestic Violence Case Drama which has a video duration of 5 minutes 48 seconds, and was published on October 25 2022. Data analysis was carried out using the politeness maxim. In this analysis it was found that there were five of the six maxims of politeness in Leech's language on the Tvonenews YouTube channel entitled Drama of the Lesti Billar Domestic Violence Case from the 25 data there were 20 data included in the 5 maxims, namely: 4 tact maxims, 2 generosity maxims (generosity maxim), 4 approbation maxims, 3 modesty maxims, and 7 sympathy maxims.
Nowadays, universal language which is used in the world is English. The ability of speaking English is being a prerequisite to be someone’s success in the future. The aim of this study is to find the phenomenon of code switching in bilingual classroom which focused on types of grammatical code switching and reasons of using grammatical code switching. This research applied descriptive qualitative research which obtained the data from the discourse of lecturers and students in bilingual classroom at Universitas Negeri Medan. The researchers applied observation, interview and documentation. The data showed that lecturers and students used grammatical code switching in the classroom such as 2 tag code switching, 12 inter-sentential code switching, 22 intra-sentential code switching, 3 proper nouns, 1 negative words, 8 similarity of words in languages and 3 discourse marker. There are some reasons why the participants used code switching in their discourse. First, code switching made students more understand what the lecturers explained because not all bilingual students are able to speak English. Second, they used code switching because lack of vocabulary in English and so that they switched languages to make the material were easier to be understood.Keywords— Code Switching, Types of Grammatical Code Switching, Reasons of Code Switching, Bilingual Education
This research is based on improving writing skills, especially on how to make dialogues and use role playing in the classroom. The main purpose of this research is to follow up on student understanding in writing dialogue and using role playing for STMIK Royal students, especially the SI 1L class in the 2022/2023 academic year. In STMIK Royal student learning for writing skills, students have problems especially with writing because they are lazy to do this activity. so that lecturers give high attention and motivation and also change good material to them. This research method is classroom action research (CAR). The data in this study uses percentage analysis. The respondents of this study were students at STMIK Royal Kisaran which consisted of 35 students. Based on the results of data analysis, there was an increase in achievement in writing dialogue and using role playing by showing the pre-test and post-test which consisted of intervals, results, the number of students' frequency and presentation of the pre-test and post-test showed a very good increase of around 98 % the percentage where the scores that get very good grades are around 18 students or around 51% while good grades are around 15 students or around 42% while sufficient grades get 2 students with a percentage of around 05% while low grades and failing approx. Keywords: writing dialogue; for role play. Abstrak: Penelitian ini didasarkan pada peningkatan keterampilan menulis, khususnya tentang bagaimana membuat dialog dan menggunakan bermain peran di dalam kelas. tujuan utama dari penelitian ini adalah untuk menindaklanjuti pemahaman mahasiswa dalam menulis dialog dan menggu bermain peran untuk mahasiswa STMIK Royal, khususnya kelas SI 1L pada tahun akademik 2022/2023. Dalam pembelajaran mahasiswa STMIK Royal untuk keterampilan menulis, para mahasiswa memiliki masalah terutama tentang menulis karena mereka malas melakukan kegiatan ini. sehingga dosen memberikan perhatian dan motivasi tinggi dan juga mengubah materi yang baik kepada mereka. Metode penelitian ini adalah penelitian tindakan kelas (PTK). Data dalam penelitian ini menggunakan analisis persentase. Responden penelitian ini adalah mahasiswa di STMIK Royal Kisaran yang terdiri dari 35 mahasiswa. Berdasarkan hasil analisis data, terdapat peningkatan prestasi menulis dialog dan menggunakan bermain peran dengan menunjukkan pre-test dan post-test yang terdiri dari Interval, Hasil, jumlah frekuensi siswa dan presentasi dari pre-test dan post-test menunjukkan peningkatan yang sangat baik sekitar 98% persentase dimana nilai yang mendapatkan nilai sangat baik sekitar 18 siswa atau sekitar 51% sedangkan nilai yang baik sekitar 15 siswa atau sekitar 42% sedangkan nilai yang cukup mendapat 2 siswa dengan persentase sekitar 05% sedangkan nilai yang rendah dan gagal sekitar. Kata kunci: menulis dialog; untuk bermain peran.
This study investigates the features of three e-learning platforms: Moodle, Google Classroom, and Zoom. It provides an in-depth examination of the digital learning media efficacy during the COVID-19 pandemic. It outlines the advantages and disadvantages of e-learning platforms for English language teaching. The research highlights the potential of authentic e-learning platforms to motivate EFL teachers and students to step up to the challenge. A digital survey which consisted of 36 items, was distributed to determine EFL teachers' impressions of the effectiveness of these platforms. The researchers distributed three questionnaires for each e-learning platform. Each questionnaire consisted of six sections: availability and accessibility, efficiency, information exchange, teacher perception, teacher satisfaction, and E-learning insight during COVID-19. The researchers utilized the Minitab 16 Statistical software to analyze the elicited data and the Cronbach's Alpha values to assess the survey questions content validity. Other statistical techniques, such as mean, standard deviation, and agreeable level (AR), were used to depict the effectiveness of each platform. Google Classroom (Ave. AR = 72.92 percent and Ave. Mean = 3.887) was the most efficient e-learning platform based on the survey responses. The next platforms were Moodle (Ave. AR = 68.09 percent, Ave. Mean = 3.694) and Zoom (Ave. AR = 61.85 percent, Ave. Mean = 3.544). The findings should motivate language learners to act and assist instructors and policy-makers in constructing e-learning environments that support learning during the global health crisis.
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