Netflix adalah sebuah platform streaming yang menyajikan Netflix original movie dan series , Konten yang diproduksi oleh Netflix dan bekerjasama dengan sineas global (<em>Global Film Maker</em>) sebagai keunggulan dibandingkan dengan langganan streaming lainnya. Netflix mengajak penontonnya untuk mengenal kebudayaan global dengan film-film orginalnya. Di Indonesia, Netflix secara resmi dan perdana ini merilis Netflix original movie dengan judul “<em>The Night Comes for Us</em>”. Penelitian ini bertujuan untuk menunjukkan bagaimana cuplikan film “<em>The Night Comes for Us</em>” menampilkan dan merefleksikan citra Indonesia dengan berpijak pada model pencitraan Jean Baudrillard yang dimulai dari tahapan representasi, ideologi, simulasi dan simulakra. Analisa semiotika Roland Barthes digunakan dalam penelitian ini sebagai jembatan untuk memahami fase pertama dan kedua pencitraan Baudrillard. Temuan yang didapatkan menjelaskan bahwa citra Indonesia yang di tampilan dalam cuplikan objek penelitian tidak mewakili realitas apapun, melainkan sebuah bentukan belaka. Citra yang ditampilkan tak lain adalah sebuah komoditas yang digunakan untuk merayu penonton. Simulasi pencitraan didasari dengan motivasi untuk “memenangkan” segmentasi pasar tertentu.
Grouping of scholarship recipients Scholarship assistance will be made based on the accumulated value using clustering where the scholarship recipients will be given scholarships with different amounts and sizes, because scholarships from foundations are limited and have levels of distribution. The division of groups to students who receive scholarships from foundations uses the clustering method of data mining where the function of clustering is a cluster or the task of grouping something is using the clustering algorithm approach, namely the K-means algorithm. The results of this clustering show that students based on their groups are divided into four groups based on the number of criteria, the results of the grouping show the number and decision of the foundation on granting foundation scholarships to students.
This study aims to formulate a model for adopting the LAPOR! application technology. based on the user’s perspective. The method used is a comprehensive literature review of the previous two best practice models, TRI and UTAUT. The results showed that there were 13 hypotheses and 10 constructs from the proposed combination model. The entire construct is optimism, innovativeness, discomfort, insecurity, performance expectancy, effort expectancy, social influence, facilitating conditions, behavioral intention and use behavior. In the TRUTAUT combination model, the personality traits aspects of TRI became antacedents of the cognitive aspects of the UTAUT model. The implication of this research is that government institutions can better understand what factors influence the use of technology, especially the LAPOR! application in Indonesia.
The use of internet technology in the government environment is known as electronic government or e-government. In simple terms, e-government or digital government is an activity carried out by the government by using information technology support in providing services to the community. In line with the spirit of bureaucratic reform in Indonesia, e-government has a role in improving the quality of public services and helping the process of delivering information more effectively to the public. Over time, the application of e-Government has turned out to have mixed results. In developed countries, the application of e-Government systems in the scope of government has produced various benefits ranging from the efficiency of administrative processes and various innovations in the field of public services. But on the contrary in the case of developing countries including Indonesia, the results are more alarming where many government institutions face obstacles and even fail to achieve significant improvements in the quality of public services despite having adequate information and communication technology. The paradigm of bureaucrats who wrongly considers that the success of e-Government is mainly determined by technology. Even though there are many factors outside of technology that are more dominant as causes of failure such as organizational management, ethics and work culture. This study aims to develop a model of success in the application of e-Government from several best practice models in the field of information technology that have been widely used so far using literature studies as research methods. The results of the study show that the conceptual model of the success of the implementation of e-Government developed consists of 17 determinants of success..Keywords: Model, Factor, Success, System, e-Government
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