This research aims to determine the validity of the problem-based learning module teaching materials in the basic statistics course for graphic engineering students at the State Polytechnic of Creative Media PSDKU Makassar. The type of research used is research and development concerning the 4D development model. The 4D development model consists of several phases: define, design, develop, and disseminate. The product developed is module teaching materials based on problem-based learning on basic statistics material. The test subjects in this research were graphic engineering students at the State Polytechnic of Creative Media PSDKU Makassar. The instrument used in this research was a validation sheet consisting of two validators from design experts and material experts. Based on the results of the research that has been carried out, it is obtained that the analysis of the validation results: (1) the feasibility of the graphic, namely 4.8 is in the very valid category, (2) the feasibility of the language, which is 4.8, is in the very valid category, (3) the feasibility of the content is 4.8 in the very valid category, and (4) the feasibility of presenting that is 4.8, is in the very valid category so that the average value of all aspects is 4.7 which is in the very valid category. So, the problem-based learning module teaching materials in basic statistics courses that have been developed are valid to be used as teaching materials in the learning process.
Terapi PRP adalah perawatan yang efektif dan aman untuk peremajaan kulit tanpa perbedaan signifikan dalam berbagai teknik persiapan dan injeksi PRP. Treatment PRP terbukti meningkatkan kualitas kulit. untuk memperjelas posisi Terapi PRP yang telah digunakan oleh masyarakat Indonesia dengan mayoritas Islam. Metode penelitian yang digunakan dalam penelitian ini adalah deskriptif kualitatif, dengan pendekatan library research hal ini disebabkan karena informasi yang dipakai dalam penelitian ini berupa uraian kata yaang berkaitan dengan penjelasan hukum Islam tentang terapi menggunakan darah untuk anti aging. Penuaan kulit merupakan sebuah proses fisiologis yang terjadi secara alami disebabkan faktor psikologis, usia, dan lingkungan yang akan dialami semua orang. Proses penuaan melibatkan beberapa sistem dalam tubuh yang mengakibatkan menurunnya fungsi sistem-sistem tersebut. Penggunaan barang najis untuk keperluan pengobatan demi menjaga keberlangsungan hidup seseorang maka hal tersebut diperbolehkan, akan tetapi jika penggunaan barang najistersebut hanya untuk keperluan berhias (tahsiniyat) maka hukumnya haram.
Pengabaian standar K3 disebabkan oleh kurangnya tingkat pengetahuan pekerja mengenai pentingnya perlindungan K3. Materi keselamatan dan kesehatan kerja (K3) DI SMK (Sekolah Menengah Kejuruan) menjadi hal yang harus dikuatkan dalam pembelajaran sesuai spesifikasi bidang, misalnya teknik grafika. Selain itu, dunia usaha di berbagai sektor industri akan terbantu jika alumni SMK memiliki pengetahuan K3. Tujuan dari kegiatan pengabdian masyarakat ini adalah untuk untuk memberikan alternatif media pembelajaran aktraktif tentang Kesehatan Keselamatan Kerja (HSE). Metode yang digunakan adalah penyuluhan dan demonstrasi. Hasil yang telah dicapai adalah dari 25 siswa SMK sebagai target audiens yang ikut serta dalam penggunaan media boardgame 92 % (23 siswa SMK) yang menyatakan HSEGRAF Boargame sebagai media interaktif dalam proses edukasi sangat menyenangkan dan 8 % yang menjawab menyenangkan.
Based on Undang-Undang Kesehatan No. 36/2009 that HSE efforts must be carried out in all workplaces including in the learning process involving humans and technology, including laboratories. HSE Learning and Environmental Management are still not applied in doing graphic practicum. The application and understanding of OSH are needed as character development for the study of Graphic DIII in the 4.0 era. This study aims to design learning aid based on Arduino Graphics so as to increase students' understanding and awareness of the application of HSE culture. The method used is Research and Development. The results of this study obtained a multifunctional rack for storage of supporting components in HSE and Environmental Management Learning in the Arduino-based Graphic Laboratory to be able to detect obstacles. Further research and testing still needs to be done. Further research and testing still needs to be done.
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