In three-dimensional (3D) digital Earth environment, there are many problems when using the existing methods to express the ocean current, such as uneven distribution of seed points, density leap in scale change and messy visualization. In this paper, a new dynamic visualization method of multi-hierarchy flow field based on particle system is proposed; Specifically, three typical spherical uniform algorithms are studied and compared, and the streamline becoming denser from the equator to the poles on globe is eliminated by placing seed points using Marsaglia polar method as the most efficient. In addition, a viewport-adaptive adjustment algorithm is proposed, which realizes that the density of particles is always suitable to any viewing distance during continuous zooming. To solve the visual representation deficiency, we design a new dynamic pattern to enhance the expression and perception of current, which makes up for the shortcoming of the arrow glyph and streamline methods. Finally, a prototype of GPU parallel and viewport coherence is achieved, whose feasibility and effectiveness are verified by a series of experiments. The results show that our method can not only represent ocean current data clearly and efficiently, but also has outstanding uniformity and hierarchy effect.
Operating rooms (ORs) play a key role in hospitals. The purpose is to improve the efficiency of operating room to analyze the surgical process. The results of optimizing the process will greatly improve the utilization of operating room. Considering the operating room involves a variety of resources, simulation has its unique advantage on solving this problem. In this paper, to find out the bottleneck of the operating room and then put forward the improvement opinions in the future. we build a simulation model and take the patient's process as the research target and set up the relevant cost parameters which based on the latest simulation platform-SIMIO. The simulation data and the logic underline are studied, and the case is presented.
In view of the slow rendering speed and poor effect of 3D visualization of marine environment field, this paper studies the 3D visualization of vector field and scalar field of marine environment based on particle system, second-order Euler integral algorithm, linear interpolation method and 3D GIS visualization technology. Firstly, the particle motion model is constructed based on the second-order Euler integration algorithm, and the multi-scale transformation model is constructed based on the perspective perception, and the multi-scale visualization model of the vector field of marine environment is established. Secondly, the mesh is generated by bilinear interpolation, and the color mapping model and the hierarchical color setting scalar field visualization model are established. Finally, based on the technology of 3D GIS, the 3D visualization of marine environment field is realized, and the rendering speed and rendering effect are improved, which provides the basis for the efficient utilization of marine environment information.
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