After providing a brief historical overview on the synergies between artificial intelligence research, in the areas of evolutionary computations and machine learning, and the optimal design of interplanetary trajectories, we propose and study the use of deep artificial neural networks to represent, on-board, the optimal guidance profile of an interplanetary mission. The results, limited to the chosen test case of an Earth-Mars orbital transfer, extend the findings made previously for landing scenarios and quadcopter dynamics, opening a new research area in interplanetary trajectory planning.
Behavior trees represent a hierarchical and modular way of combining several low-level control policies into a high-level task-switching policy. Hybrid dynamical systems can also be seen in terms of task switching between different policies, and therefore several comparisons between behavior trees and hybrid dynamical systems have been made, but only informally, and only in discrete time. A formal continuous-time formulation of behavior trees has been lacking. Additionally, convergence analyses of specific classes of behavior tree designs have been made, but not for general designs.In this letter, we provide the first continuous-time formulation of behavior trees, show that they can be seen as discontinuous dynamical systems (a subclass of hybrid dynamical systems), which enables the application of existence and uniqueness results to behavior trees, and finally, provide sufficient conditions under which such systems will converge to a desired region of the state space for general designs. With these results, a large body of results on continuous-time dynamical systems can be brought to use when designing behavior tree controllers.
In this paper, we show how behaviour trees (BTs) can be used to design modular, versatile, and robust control architectures for mission-critical systems. In particular, we show this in the context of autonomous underwater vehicles (AUVs). Robustness, in terms of system safety, is important since manual recovery of AUVs is often extremely difficult. Further more, versatility is important to be able to execute many different kinds of missions. Finally, modularity is needed to achieve a combination of robustness and versatility, as the complexity of a versatile systems needs to be encapsulated in modules, in order to create a simple overall structure enabling robustness analysis. The proposed design is illustrated using a typical AUV mission.
Cyber-physical systems (CPSs) comprise a network of sensors and actuators that are integrated with a computing and communication core. Hydrobatic Autonomous Underwater Vehicles (AUVs) can be efficient and agile, offering new use cases in ocean production, environmental sensing and security. In this paper, a CPS concept for hydrobatic AUVs is validated in realworld field trials with the hydrobatic AUV SAM developed at the Swedish Maritime Robotics Center (SMaRC). We present system integration of hardware systems, software subsystems for mission planning using Neptus, mission execution using behavior trees, flight and trim control, navigation and dead reckoning. Together with the software systems, we show simulation environments in Simulink and Stonefish for virtual validation of the entire CPS. Extensive field validation of the different components of the CPS has been performed. Results of a field demonstration scenario involving the search and inspection of a submerged Mini Cooper using payload cameras on SAM in the Baltic Sea are presented. The full system including the mission planning interface, behavior tree, controllers, dead-reckoning and object detection algorithm is validated. The submerged target is successfully detected both in simulation and reality, and simulation tools show tight integration with target hardware.
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