This study deals with objectification, especially towards Elizabeth Bennet (Lizzy), in the classic novel Pride and Prejudice (1813) and the mash-up novel Pride and Prejudice and Zombies (2009) which were written by Jane Austen and Seth Grahame-Smith. This study aims to examine how the resistance towards objectification is pictured in the mash-up novel Pride and Prejudice and Zombies using Nussbaum’s theory of objectification. As a comparative study, there are some things that will be compared in this study, such as the different time period when both novels were first published, the way the authors pictured objectification, and the addition of zombie in the mash-up novel Pride and Prejudice and Zombies. This study uses qualitative method with comparative literature as the approach. The result of this study concludes that Lizzy is objectified by Mr. Collins in terms of instrumentality, fungibility, ownership, and denial of subjectivity. The addition of zombie in the mash-up novel Pride and Prejudice and Zombies implies as if there is a resistance towards objectification, with Lizzy having the skills of a warrior, while in fact the objectification is real as experienced by Lizzy. In the perspective of comparative literature, mash-up novel Pride and Prejudice and Zombies tends to have ambivalence even though it is published in postmodern era. On one hand, Lizzy is able to defend herself from zombie, on the other hand, she still falls victim to the objectification done by Mr. Collins. In other words, the resistance towards objectification in the mash-up novel Pride and Prejudice and Zombies is not able to protect Lizzy from the objectification done by Mr. Collins.
Traditionally, literary analyses have tended to concentrate on the analysis of narrative texts presented in words. However, many works of contemporary literature appeal to readers not only through texts, but also images and even audios. Graphic novel is a contemporary literary work that enables texts and images interact to create a complex whole. Adapted from a mash-up novel, Pride and Prejudice and Zombies: The Graphic Novel has shifted its mode of engagement from telling mode in narrative literature into showing mode in graphic adaptation. Focusing on women's portrayal in the graphic novel adaptation, this paper discusses how the interaction of texts and images affect women objectification in the story. Hence, by applying Kress' multimodality, Nussbaum's objectification, and Kukkonen's graphic novel theories, this paper reveals that the way visualand verbal modes complement each other tointensify the objectification depicted in the graphic novel.
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