Tujuan dari penelitian ini adalah untuk menguji pengaruh kemenarikan avatar, dan kustomisasi avatar terhadap loyalitas pemain, serta menguji identifikasi avatar sebagai mediasi antara kemenarikan avatar, dan kustomisasi avatar dengan aliran, dan juga menguji aliran sebagai mediasi antara identifikasi avatar dengan loyalitas pemain. Sampel yang digunakan dalam penelitian ini adalah 174 pemain Ayodance yang berdomisili di Jakarta. Metode purposive sampling digunakan dengan menyebarkan kuesioner secara daring dan metode analisis yang digunakan adalah PLS-SEM. Hasil dari penelitian ini adalah kemenarikan avatar dapat memengaruhi loyalitas pemain melalui mediasi identifikasi avatar dan aliran. Sedangkan, kustomisasi avatar dapat memengaruhi loyalitas pemain baik melalui mediasi identifikasi avatar dan aliran ataupun tidak melalui mediasi. The purpose of this study is to test the effect of avatar attractiveness and avatar customization to Ayodance player loyalty and then test avatar identification as a mediation between avatar attractiveness and avatar customization to flow, and test flow as a mediation between avatar idenfication to player loyalty. The sample of this research is 174 Ayodance players in Jakarta. Purposive sampling method is used by distributing online questionnaires and the analytical method used is PLS-SEM. The result of this study are avatar attractiveness affects player loyalty when mediated through avatar identification and flow. Meanwhile, avatar customization can affect player loyalty through mediating or not.
The purpose of this study was to examine the effect of the service landscape on customer loyalty, through place attachment and customer satisfaction. The population of this research is 119 coffee shop customers in Dharmasraya, West Sumatra. Convenience sampling method was used to distribute questionnaires online, then processed using Partial Least Square-Structural Equation Model (PLS-SEM). The result of this research is that customer loyalty is influenced by the service landscape directly and indirectly through place attachment. Tujuan dari penelitian ini adalah menguji pengaruh lanskap layanan terhadap loyalitas pelanggan, melalui keterikatan tempat dan kepuasan pelanggan. Populasi dari penelitian ini adalah 119 pelanggan kedai kopi yang ada di Dharmasraya, Sumatera Barat. Metode convenience sampling digunakan untuk menyebar kuesioner secara online, kemudian diolah dengan menggunakan Partial Least Square-Structural Equation Model (PLS-SEM). Hasil dari penelitian ini adalah loyalitas pelanggan dipengaruhi oleh lanskap layanan secara langsung dan tidak langsung melalui keterikatan tempat.
Currently the number of smartphone users has increased over time, where the iPhone is one of Apple's most popular devices. The purpose of this study was to examine whether aesthetics, brand attitude, and perceived price were positive predictors of iPhone purchase intention at Tarumanagara University Faculty of Economics and Business students. This study used 100 samples selected using convenience sampling techniques, where the selected sample were students of the Faculty of Economics and Business at Tarumanagara University who had used an iPhone. The data collection technique was carried out using a questionnaire. Data were analyzed using PLS-SEM. The results of this study indicate that brand attitude, and perceived price are positive predictors of purchase intention, while aesthetics are not positive predictors of purchase intention. Saat ini jumlah pengguna smartphone semakin meningkat seiring berjalannya waktu, dimana iPhone merupakan salah satu perangkat Apple yang paling populer. Tujuan penelitian ini adalah untuk menguji apakah estetika, sikap terhadap merek, dan persepsi harga merupakan prediktor positif untuk niat pembelian iPhone pada mahasiswa Fakultas Ekonomi dan Bisnis Universitas Tarumanagara. Penelitian ini menggunakan 100 sampel yang dipilih dengan menggunakan teknik convenience sampling, dimana sampel yang dipilih adalah mahasiswa Fakultas Ekonomi dan Bisnis Universitas Tarumanagara yang pernah menggunakan iPhone. Teknik pengambilan data dilakukan dengan menggunakan kuesioner. Data dianalisis dengan menggunakan PLS-SEM. Hasil penelitian ini menunjukkan bahwa sikap terhadap merek, dan persepsi harga merupakan prediktor positif untuk niat pembelian, sedangkan estetika bukan merupakan prediktor positif untuk niat pembelian.
<p class="Pendahuluan">The empirical research investigated factors that affect consumer satifaction prior to purchasing a product. This research focused on the purchase of internet renting services. The purpose of this research was to understand consumer behaviour in purchasing internet renting services. The results were used to make an effective and efficient marketing strategy as well to investigate further about consumer behaviour in internet renting services. The investigation used consumer analysis and operational analysis. Correlation design with purchasing decision as dependent variable, together with location, price, facility, internet access speed, comfort, services as independent variables were investigated and analyzed using SPSS 13.0. This research results indicated that the purchasing decision is affected mostly by internet access speed and facility factors with location, price, facility, comfort and servicess as less factors.</p><p class="Pendahuluan"> </p><p class="Pendahuluan">Keywords : Consumer Satifaction, Consumer Behaviour, Internet Rental Service</p>
The purpose of this study was to examine the effect of website quality on customer loyalty, directly and indirectly through trust and customer satisfaction. The population of this study was 140 Tokopedia website customers in Jakarta. The data collection technique used is convenience sampling by distributing online questionnaires. Data analysis used the Partial Least Square-Structural Equation Modeling (PLS-SEM) technique. The results of this study are website quality, trust, and customer satisfaction affect customer loyalty directly and indirectly.Tujuan dari penelitian ini adalah untuk menguji pengaruh dari variabel kualitas situs terhadap variabel loyalitas konsumen melalui variabel kepercayaan dan kepuasan konsumen. Populasi dari penelitian ini adalah 140 pengguna situs Tokopedia di Jakarta yang dipilih dengan menggunakan convenience sampling. Data diambil dengan menggunakan kuesioner daring dan diolah menggunakan Partial Least Square-Structural Equation Modeling (PLS-SEM). Hasil penelitian ini adalah variabel loyalitas konsumen dipengaruhi secara positif oleh variabel kualitas situs, kepercayaan, dan kepuasan konsumen.
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