This paper will address the trend within locative media art of invoking the practices of the Situationist International (SI) as an art historical and theoretical background to contemporary practices. It is claimed that locative media seeks to re-enchant urban space though the application of locative technologies to develop novel and experimental methods for navigating, exploring and experiencing the city. To this end SI concepts such as psychogeography and the techniques of detournement and the dérive (drift) have exerted considerable influence on locative media practices but questions arise as to whether this constitutes a valid contemporary appropriation or a recuperative co-option, serving to neutralize their inherent oppositional qualities.The paper will argue that there is an identifiable strand of locative art works which through their contingent re appropriation of Situationist techniques can be thought of as being involved in the 'construction of locative situations' and that these (re)applications of the SI practices point to future directions for locative media's artistic engagement with the accelerating ubiquity of locative technologies.
This chapter proposes that augmented reality art and open data offer the potential for a redefinition of urban interventionist art practices. Data has emerged as a significant force in contemporary networked culture from the commercial commodification of online presence as practised by internet giants Facebook and Google to the 2013 revelations of the unprecedented scale of the US Government's data collection regime carried out by the NSA (Gellman and Piotras, U.S., British intelligence mining data from nine U.S. Internet companies in broad secret program, http://www.washingtonpost.com/investigations/us-intelligence-mining-data-from-nine-usinternet-companies-in-broad-secret-program/2013/06/06/3a0c0da8-cebf-11e2-8845-d970ccb04497_story.html, 2013). Big data and its effective deployment is seen as essential to the efficient running of any enterprise, from city governance to commercial enterprise and, of course, government intelligence services. In parallel to developments in big data open data sources have proliferated opening access to myriad data sources previously only available to Government and corporations. We have seen advances in techniques of data scraping and manipulation which have democratised the ability to parse, analyse and effectively manipulate data, developments which have powerful implications for artists and activists. This chapter examines the possibilities for redefining the activist art practice of urban intervention with data and augmented reality to introduce new hybrid techniques for critical spatial practice (Rendell, Critical spatial practice.
This chapter proposes that augmented reality art and open data offer the potential for a redefinition of urban interventionist art practices. Data has emerged as a significant force in contemporary networked culture from the commercial commodification of online presence as practised by internet giants Facebook and Google to the 2013 revelations of the unprecedented scale of the US Government's data collection regime carried out by the NSA (Gellman and Piotras, U.S., British intelligence mining data from nine U.S. Internet companies in broad secret program, http://www.washingtonpost.com/investigations/us-intelligence-mining-data-from-nine-usinternet-companies-in-broad-secret-program/2013/06/06/3a0c0da8-cebf-11e2-8845-d970ccb04497_story.html, 2013). Big data and its effective deployment is seen as essential to the efficient running of any enterprise, from city governance to commercial enterprise and, of course, government intelligence services. In parallel to developments in big data open data sources have proliferated opening access to myriad data sources previously only available to Government and corporations. We have seen advances in techniques of data scraping and manipulation which have democratised the ability to parse, analyse and effectively manipulate data, developments which have powerful implications for artists and activists. This chapter examines the possibilities for redefining the activist art practice of urban intervention with data and augmented reality to introduce new hybrid techniques for critical spatial practice (Rendell, Critical spatial practice.
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