Building distributed applications that run in data centers is hard. The CamCube project explores the design of a shipping container sized data center with the goal of building an easier platform on which to build these applications. CamCube replaces the traditional switch-based network with a 3D torus topology, with each server directly connected to six other servers. As in other proposals, e.g. DCell and BCube, multi-hop routing in CamCube requires servers to participate in packet forwarding. To date, as in existing data centers, these approaches have all provided a single routing protocol for the applications. In this paper we explore if allowing applications to implement their own routing services is advantageous, and if we can support it efficiently. This is based on the observation that, due to the flexibility offered by the CamCube API, many applications implemented their own routing protocol in order to achieve specific application-level characteristics, such as trading off higher-latency for better path convergence. Using large-scale simulations we demonstrate the benefits and network-level impact of running multiple routing protocols. We demonstrate that applications are more efficient and do not generate additional control traffic overhead. This motivates us to design an extended routing service allowing easy implementation of application-specific routing protocols on CamCube. Finally, we demonstrate that the additional performance overhead incurred when using the extended routing service on a prototype CamCube is very low.
The shared nature of the network in today's multi-tenant datacenters implies that network performance for tenants can vary significantly. This applies to both production datacenters and cloud environments. Network performance variability hurts application performance which makes tenant costs unpredictable and causes provider revenue loss. Motivated by these factors, this paper makes the case for extending the tenant-provider interface to explicitly account for the network. We argue this can be achieved by providing tenants with a virtual network connecting their compute instances. To this effect, the key contribution of this paper is the design of virtual network abstractions that capture the trade-off between the performance guarantees offered to tenants, their costs and the provider revenue. To illustrate the feasibility of virtual networks, we develop Oktopus, a system that implements the proposed abstractions. Using realistic, large-scale simulations and an Oktopus deployment on a 25-node two-tier testbed, we demonstrate that the use of virtual networks yields significantly better and more predictable tenant performance. Further, using a simple pricing model, we find that the our abstractions can reduce tenant costs by up to 74% while maintaining provider revenue neutrality.
We demonstrate an optical switch design that can scale up to a thousand ports with high per-port bandwidth (25 Gbps+) and low switching latency (40 ns). Our design uses a broadcast and select architecture, based on a passive star coupler and fast tunable transceivers. In addition we employ time division multiplexing to achieve very low switching latency. Our demo shows the feasibility of the switch data plane using a small testbed, comprising two transmitters and a receiver, connected through a star coupler.
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