This study aims to determine the influence of the inquiry learning model with flash card media on the competence of IPAS knowledge of grade IV. This type of research is a pseudo-experimental study with a nonequivalent control group design. The population in this study was 91 grade IV. Samples taken with purposive sampling technique. The collection of IPAS knowledge competency data was carried out using the test method in the form of an ordinary multiple-choice objective test of 30 questions. The data obtained were analyzed using t-test analysis. The results of the data analysis were obtained t count = 6.357 > ttable = 2.021 for significance 5% and dk = 46, so Ho was rejected and Ha was accepted. There is a significant difference in IPAS knowledge competence between students who are taught the flash card media-assisted inquiry learning model and students who are taught by conventional learning. The average score of the IPAS knowledge competency score in the group taught with the inquiry learning model assisted by media flash card was 85.04, while in the group taught with conventional learning was 72.39. It can be concluded that the inquiry learning model assisted by flash card media affects the competence of IPAS knowledge of grade IV.
This study aims to determine the relationship between parental parenting at home in an authoritative form with children's social behavior in grade IV students of SD Cluster IV, State District for the 2022/2023 School Year. This type of research is ex post facto correlational. The population of this study is all grade IV students of SD Cluster 4 State District for the 2022/2023 School Year, which amounts to 242 students. The study sample totaled 148 students. The sample determination technique used is a proportional random sampling technique. The data collected are quantitative data with interval scales, namely authoritative parenting and social behavior, data collection methods using non-test methods. Data on authoritative parenting and social behavior were obtained through questionnaires/ questionnaires. The statistical analysis used in the study is product moment correlation analysis. The results showed that there was a significant relationship between parental parenting at home authoritative form and children's social behavior obtained r count = 2,826 and rtable at the level of significance (α = 0.05 n = 148) So it can be concluded that there is a significant relationship between parental parenting at home authoritative form on children's social behavior in grade IV students at SD Cluster 4 State District for the 2022/2023 School Year.
Learning media used in uncertain situations during pandemics such as today must have a flexible, efficient and practical nature. This research aims to find out the feasibility of Comic media on the content of natural science grade IV elementary school style material. This type of research is development research using the ADDIE (Analyze, Design, Development, Implementation, and Evaluation) model. Data collection uses the questionnaire method. Validation of assessment instruments is carried out by 3 experts consisting of content experts, design experts, and media experts and 26 students on field tests. This study obtained excellent results, as evidenced by validation results by content experts, design experts, and media experts obtained scores of 93%, 97%, and 92% respectively. While for field tests obtained a score of 92%. From these results it can be concluded that this developed comic media is suitable for use on natural science material style content for grade IV elementary school. The implication of this research is that this comic media can be used in online and offline learning.
Kurang optimalnya inovasi media pembelajaran yang digunakan oleh guru dalam proses pembelajaran pada muatan IPA menyebabkan siswa mengalami kesulitan dalam memahami materi pembelajaran. Penelitian ini bertujuan untuk mengembangkan media video pembelajaran berbasis demonstrasi pada muatan IPA kelas IV sekolah dasar. Penelitian yang dilaksanakan merupakan penelitian pengembangan dengan menggunakan model pengembangan ADDIE sebagai pedoman dalam pengembangan produk. Subjek uji coba produk pada penelitian pengembangan ini diantaranya yaitu ahli isi pembelajaran, ahli desain pembelajaran, ahli media pembelajaran dan 12 orang siswa kelas IV SD. Metode pengumpulan data yang digunakan dalam penelitian ini yaitu metode angket/kuesioner dengan menggunakan instrumen pengumpulan data berupa lembar angket/kuesioner. Teknik analisis data yang digunakan yaitu analisis deskriptif kuantitatif dan analisis deskriptif kualitatif. Hasil dari penelitian pengembangan ini yaitu rancang bangun media video pembelajaran IPA berbasis demonstrasi dengan mengacu pada model ADDIE. Hasil validasi oleh ahli isi pembelajaran memperoleh persentase skor 93,75% dengan kualifikasi sangat baik. Hasil validasi oleh ahli desain pembelajaran memperoleh persentase skor 95% dengan kualifikasi sangat baik. Hasil validasi oleh ahli media pembelajaran memperoleh persentase skor 83% dengan kualifikasi baik. Hasil uji coba perorangan memperoleh persentase skor 98,48% dengan kualifikasi sangat baik dan hasil uji coba kelompok kecil memperoleh persentase skor 97,97% dengan kualifikasi sangat baik. Dari hasil penelitian dapat disimpulkan bahwa media video pembelajaran IPA berbasis demonstrasi layak untuk digunakan pada proses pembelajaran.
Penggunaan metode dan media pembelajaran yang kurang bervariasi membuat pembelajaran menjadi kurang efektif. Penelitian ini bertujuan untuk menciptakan media permainan kartu bergambar mengenai siklus hidup hewan kelas IV SD. Penelitian ini adalah penelitian pengembangan yang menggunakan model pengembangan ADDIE. Subjek penelitian yaitu ahli desain pembelajaran, ahli media pembelajaran, 3 siswa untuk uji coba perorangan dan 6-9 siswa uji coba kelompok kecil. Metode pengumpulan data dilakukan dengan observasi, metode wawancara dan metode penyebaran angket atau kuisioner. Teknik analisis data yang digunakan adalah teknik analisis deskriptif kualitatif, dan deskriptif kuantitatif. Hasil penelitian review ahli isi mata pelajaran memperoleh kriteria sangat baik dengan skor (80%), review ahli desain pembelajaran memperoleh kriteria sangat baik dengan skor (90%). hasil review ahli media pembelajaran memperoleh kriteria sangat baik dengan skor (90%) dan hasil uji perorangan memperoleh kriteria sangat baik dengan skor (90%) dan (e) hasil uji coba kelompok kecil memperoleh kriteria baik dengan skor (87,2%). Maka, media permainan kartu bergambar ini layak digunakan dalam pembelajaran IPA khususnya materi mengenai siklus hidup hewan kelas IV SD. Implikasi pada penelitian ini adalah pemanfaatan kartu bergambar materi siklus hidup hewan dalam pembelajaran IPA memberi dampak positif bagi peserta didik dan guru.
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