a b s t r a c tThis paper compares the performances of two different optimisation techniques for solving inverse problems; the first one deals with the Hierarchical Asynchronous Parallel Evolutionary Algorithms software (HAPEA) and the second is implemented with a game strategy named Nash-EA. The HAPEA software is based on a hierarchical topology and asynchronous parallel computation. The Nash-EA methodology is introduced as a distributed virtual game and consists of splitting the wing design variables -aerofoil sections -supervised by players optimising their own strategy. The HAPEA and Nash-EA software methodologies are applied to a single objective aerodynamic ONERA M6 wing reconstruction. Numerical results from the two approaches are compared in terms of the quality of model and computational expense and demonstrate the superiority of the distributed Nash-EA methodology in a parallel environment for a similar design quality.Crown
Unmanned aerial vehicle (UAV) design tends to focus on sensors, payload and navigation systems, as these are the most expensive components. One area that is often overlooked in UAV design is airframe and aerodynamic shape optimisation. As for manned aircraft, optimisation is important in order to extend the operational THE AERONAUTICAL JOURNAL
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