Herein, we develop an adhesive-free double-faced nanotransfer
lithography (ADNT) technique based on the surface deformation of flexible
substrates under the conditions of temperature and pressure control
and thus address the challenge of realizing the mass production of
large-area nanodevices in the fields of optics, metasurfaces, and
holograms. During ADNT, which is conducted on a flexible polymer substrate
above its glass transition temperature in the absence of adhesive
materials and chemical bonding agents, nanostructures from the polymer
stamp are attached to the deformed polymer substrate. Various silicon
masters are employed to prove our method applicable to arbitrary nanopatterns,
and diverse Ag and Au nanostructures are deposited on polymer molds
to demonstrate the wide scope of useable metals. Finally, ADNT is
used to (i) produce a flexible large-area hologram on the defect-free
poly(methyl methacrylate) (PMMA) film and (ii) fabricate a metasurface
hologram and a color filter on the front and back surfaces of the
PMMA film, respectively, to realize dual functionality. Thus, it is
concluded that the use of ADNT can decrease the fabrication time and
cost of high-density nanodevices and facilitate their commercialization.
The dark-line defect problem in the conventional polygon computer-generated hologram (CGH) is addressed. To resolve this problem, we clarify the physical origin of the defect and address the concept of phase-regularization. A novel synthesis algorithm for a phase-regularized polygon CGH for generating photorealistic defect-free holographic images is proposed. The optical reconstruction results of the phase-regularized polygon CGHs without the dark-line defects are presented.
A texturing method for the semi-analytic polygon computer-generated hologram synthesis algorithm is studied. Through this, the full-potential and development direction of the semi-analytic polygon computer-generated holograms are discussed and compared to that of the conventional numerical algorithm of polygon computer-generated hologram generation based on the fast Fourier transform and bilinear interpolation. The theoretical hurdle of the semi-analytic texturing algorithm is manifested and an approach to resolve this problen. A key mathematical approximation in the angular spectrum computer-generated hologram computation, as well as the trade-offs between texturing effects and computational efficiencies are analyzed through numerical simulation. In this fundamental study, theoretical potential of the semi-analytic polygon computer-generated hologram algorithm is revealed and the ultimate goal of research into the algorithm clarified.
For the real-time computation of computer-generated holograms (CGHs), various accelerated algorithms have been actively investigated. This paper proposes a novel concept of sparse computation of polygon CGH, which is inspired by an observation of the sparsity in the angular spectrum of a unit triangular polygon and present the accelerated algorithm using the intrinsic sparsity in the polygon CGH pattern for the enhancement of computational efficiency effectively. It is shown with numerical results that computation efficiency can be greatly improved without degrading the quality of holographic image.
Specular structural colors generated by two-dimensional periodic binary gratings are investigated theoretically. An approximate mathematical model of the grating specular structural colors is described, based on scalar nonparaxial diffraction theory, and the functional relationships of specular structural color and structural parameters of gratings are analyzed. Through this, the optimal condition for maximizing the color-representation range in the standard CIE 1931 chromaticity diagram is derived.
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