Despite its ubiquity in the systems engineering literature, flexibility remains an ambiguous concept. There exist a multitude of definitions, which vary not only by domain, but within domains as well. Furthermore, these definitions often conflict with one another, making it difficult to discern the intended meaning in a given study or to form generalizations across studies. Complicating matters, there is a plethora of related terminology that is often used carelessly and/or interchangeably with flexibility. In this paper, we employ a novel ontological framework for clarifying salient aspects of extant flexibility-related terminology. While it was not possible to distill consensus definitions from the literature, we did identify certain dominant characteristics that enabled us to formulate a set of democratic definitions for flexibility, adaptability, and robustness, as well as recommended definitions for agility and versatility. We believe that the proposed definitions of these key system design principles may provide a baseline for improving analysis and communication among systems engineering practitioners and academics.
The main objective of this research is to develop and evaluate the performance of strategies for cooperative control of autonomous air vehicles that seek to gather information about a dynamic target environment, evade threats, and coordinate strikes against targets. The air vehicles are equipped with sensors to view a limited region of the environment they are visiting, and are able to communicate with one another to enable cooperation. They are assumed to have some "physical" limitations including possibly maneuverability limitations, fuel/time constraints and sensor range and accuracy. The developed cooperative search framework is based on two inter-dependent tasks: (i) on-line learning of the environment and storing of the information in the form of a "target search map"; and (ii) utilization of the target search map and other information to compute on-line a guidance trajectory for the vehicle to follow. We study the stability of vehicular swarms to try to understand what types of communications are needed to achieve cooperative search and engagement, and characteristics that affect swarm aggregation and disintegration. Finally, we explore the utility of using
Quantum key distribution (QKD) is an innovative technology that exploits the laws of quantum mechanics to generate and distribute unconditionally secure shared key for use in cryptographic applications. However, QKD is a relatively nascent technology where real-world system implementations differ significantly from their ideal theoretical representations. In this paper, we introduce a modeling framework built upon the OMNeT++ discrete event simulation framework to study the impact of implementation nonidealities on QKD system performance and security. Specifically, we demonstrate the capability to study the device imperfections and practical engineering limitations through the modeling and simulation of a polarization-based, prepare and measure BB84 QKD reference architecture. The reference architecture allows users to model and study complex interactions between physical phenomenon and system-level behaviors representative of real-world design and implementation tradeoffs. Our results demonstrate the flexibility of the framework to simulate and evaluate current, future, and notional QKD protocols and components.
Architecture descriptions following the Department of Defense Architectural Framework (DoDAF) will be used to aid in the acquisition of all major defense information systems. One of the primary purposes of these architectures is to help conduct military‐worth analysis. Recent work in operations analysis of information driven combat is showing that agent based simulation technology is needed to understand the military value of Command, Control, Communications, Computers, Intelligence, and Reconnaissance (C4ISR) systems. This paper investigates the utility of architecture descriptions based on the DoDAF to provide the needed data for agent based simulation. This is accomplished by means of a case study where data from a DoD architecture is used in the combat model System Effectiveness Analysis Simulation (SEAS). The research concludes that the DoDAF, if implemented properly, does provide the needed information. A process for taking information from a DoDAF architecture and importing it into agent based simulation is proposed.
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