Nowadays, technology has a big impact for lifes. It also makes children like to use technology to watch videos, play games and socialize through the media. In addition to that technology, they are more familiar with foreign culture compared to their own culture. The habit itself is very related to daily activities using smart phones via the internet. Likewise, the introduction of culture in Java for desktop-based elementary school children is still very rare today. The making of this application is a solution to provide knowledge about diverse cultures in Java. With this application it is hoped that children will get to know their own country's culture more than foreign cultures. Thus, it can create a feeling of love for the nation itself. The desktop application that is served is an application that supports a culture consisting of various menus to facilitate users who open this application with those connected to the internet, using a system development method called waterfall which is system planning, system design, code conversion, system testing and good assistance. In this research, an application in desktop platform was successfully created and from the evaluation it is useful for children and students in learning Java culture.
Android technology is developing very rapidly, it is proven that everything can be done easily. Indonesia is the largest archipelagic country in the world. The alternative name for Indonesia is called Nusantara. With its many islands, Indonesia has 34 provinces. Therefore, the author makes an android-based application program about the map of the State of Indonesia. Where the method used is the prototype method. With Android studio programming language. This mobile application makes it easy for users to view a map of the Indonesian archipelago which consists of 34 provinces. This application is intended for school students, but ordinary people can also use it. In the past we could only see maps of the islands and provinces using books. With the development of mobile applications, an Android-based application for the NKRI map was made. In this application, users can view a map of Indonesia, and can use other features such as interactive games, questions about the map of Indonesia to add insight into the map of Indonesia
The development of technology and information is very helpful in an organization. Organizations in the company, namely PT. Chubb Syariah Indonesia insurance in the Vehicle Claim Filing information system is still using manual systems or has not been computerized, this results in a lack of effective and efficient Vehicle Claim Submission information. So the need for an effective and efficient Vehicle Claim Submission information system with a computerized website-based system, to help expedite the management of Vehicle Claim Submission information. To develop a Vehicle Claim Submission information system that uses the waterfall method. The test results show that the information system is able to make the process of filing a Vehicle Claim online can be effective and efficient
Implementation of a computerized book lending data collection system can run better and more efficiently than manual systems, and can minimize paper usage. Data collection systems such as borrowing and returning books are still done manually, namely by recording borrowing and returning transactions in the book. Manual recording method like this is considered less effective and efficient, because it can consume time and librarian personnel in terms of manual data collection. Therefore, with computers and the internet, by making an online library application it will be able to provide satisfying services for students and assist librarians in processing book data collection. Through a computerized data collection system such as building an online library application website, it can help librarians in the process of collecting data and making reports that are more effective and efficient, and can make it easier for students who want to find books and borrow books in the library more easily. So the implementation of the online library application website is a good solution to make it easier to solve this problem. In this study, a website was created to carry out borrowing transactions and book data collection in the library, then a search engine was created which made it easy for users to become books according to the title. This implementation uses the UML (unified Modeling Language) method, where the UML method will create class diagrams, use case diagrams, activity diagrams, to explain the behavior of the system to be used in library applications. whose function can produce a good website.
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