Recommender systems help users find relevant items of interest, for example on e-commerce or media streaming sites. Most academic research is concerned with approaches that personalize the recommendations according to long-term user profiles. In many real-world applications, however, such long-term profiles often do not exist and recommendations therefore have to be made solely based on the observed behavior of a user during an ongoing session. Given the high practical relevance of the problem, an increased interest in this problem can be observed in recent years, leading to a number of proposals for session-based recommendation algorithms that typically aim to predict the user's immediate next actions.In this work, we present the results of an in-depth performance comparison of a number of such algorithms, using a variety of datasets and evaluation measures. Our comparison includes the most recent approaches based on recurrent neural networks like gru4rec, factorized Markov model approaches such as fism or fossil, as well as simpler methods based, e.g., on nearest neighbor schemes. Our experiments reveal that algorithms of this latter class, despite their sometimes almost trivial nature, often perform equally well or significantly better than today's more complex approaches based on deep neural networks. Our results therefore suggest that there is substantial room for improvement regarding the development of more sophisticated session-based recommendation algorithms. 1
Recommender systems are one of the most successful applications of data mining and machine learning technology in practice. Academic research in the field is historically often based on the matrix completion problem formulation, where for each user-item-pair only one interaction (e.g., a rating) is considered. In many application domains, however, multiple user-item interactions of different types can be recorded over time. And, a number of recent works have shown that this information can be used to build richer individual user models and to discover additional behavioral patterns that can be leveraged in the recommendation process. In this work we review existing works that consider information from such sequentially-ordered useritem interaction logs in the recommendation process. Based on this review, we propose a categorization of the corresponding recommendation tasks and goals, summarize existing algorithmic solutions, discuss methodological approaches when benchmarking what we call sequence-aware recommender systems, and outline open challenges in the area.
With the recent advances in the field of artificial intelligence, an increasing number of decision-making tasks are delegated to software systems.A key requirement for the success and adoption of such systems is that users must trust system choices or even fully automated decisions. To achieve this, explanation facilities have been widely investigated as a means of establishing trust in these systems since the early years of expert systems. With today's increasingly sophisticated machine learning algorithms, new challenges in the context of explanations, accountability, and trust towards such systems constantly arise. In this work, we systematically review the literature on explanations in advice-giving systems. This is a family of systems that includes recommender systems, which is one of the most successful classes of advicegiving software in practice. We investigate the purposes of explanations as well as how they are generated, presented to users, and evaluated. As a result, we derive a novel comprehensive taxonomy of aspects to be considered when designing explanation facilities for current and future decision support systems. The taxonomy includes a variety of different facets, such as explanation objective, responsiveness, content and presentation. Moreover, we identified several challenges that remain unaddressed so far, for example related to fine-grained issues associated with the presentation of explanations and how explanation facilities are evaluated.
Deep learning techniques have become the method of choice for researchers working on algorithmic aspects of recommender systems. With the strongly increased interest in machine learning in general, it has, as a result, become difficult to keep track of what represents the state-of-the-art at the moment, e.g., for top-n recommendation tasks. At the same time, several recent publications point out problems in today's research practice in applied machine learning, e.g., in terms of the reproducibility of the results or the choice of the baselines when proposing new models.In this work, we report the results of a systematic analysis of algorithmic proposals for top-n recommendation tasks. Specifically, we considered 18 algorithms that were presented at top-level research conferences in the last years. Only 7 of them could be reproduced with reasonable effort. For these methods, it however turned out that 6 of them can often be outperformed with comparably simple heuristic methods, e.g., based on nearest-neighbor or graph-based techniques. The remaining one clearly outperformed the baselines but did not consistently outperform a well-tuned nonneural linear ranking method. Overall, our work sheds light on a number of potential problems in today's machine learning scholarship and calls for improved scientific practices in this area.
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