In this article, we propose a solution procedure for the Elementary Shortest Path Problem with Resource Constraints (ESPPRC). A relaxed version of this problem in which the path does not have to be elementary has been the backbone of a number of solution procedures based on column generation for several important problems, such as vehicle routing and crew pairing. In many cases relaxing the restriction of an elementary path resulted in optimal solutions in a reasonable computation time. However, for a number of other problems, the elementary path restriction has too much impact on the solution to be relaxed or might even be necessary. We propose an exact solution procedure for the ESPPRC, which extends the classical label correcting algorithm originally developed for the relaxed (nonelementary) path version of this problem. We present computational experiments of this algorithm for our specific problem and embedded in a column generation scheme for the classical Vehicle Routing Problem with Time Windows.
Traveling salesman problems with profits (TSPs with profits) are a generalization of the traveling salesman problem (TSP), where it is not necessary to visit all vertices. A profit is associated with each vertex. The overall goal is the simultaneous optimization of the collected profit and the travel costs. These two optimization criteria appear either in the objective function or as a constraint. In this paper, a classification of TSPs with profits is proposed, and the existing literature is surveyed. Different classes of applications, modeling approaches, and exact or heuristic solution techniques are identified and compared. Conclusions emphasize the interest of this class of problems, with respect to applications as well as theoretical results.
Optimising routing of vehicles constitutes a major logistic stake in many industrial contexts. We are interested here in the optimal resolution of special cases of vehicle routing problems, known as team orienteering problems. In these problems, vehicles are guided by a reward that can be collected from customers, while the length of routes is limited. The main difference with classical vehicle routing problems is that not all customers have to be visited. The solution method we propose here is based on a Branch & Price algorithm. It is, as far as we know, the first exact method proposed for such problems, except for a preliminary work from Gueguen (Methodes de résolution exacte pour problémes de tournées de véhicules. Thése de doctorat, école Centrale Paris 1999) and a work from Butt and Ryan (Comput Oper Res 26(4): 427-441 1999). It permits to solve instances with up to 100 customers.
To cite this version:Thierry Garaix, Christian Artigues, Dominique Feillet, Didier Josselin. Vehicle routing problems with alternative paths: an application to on-demand transportation. European Journal of Operational Research, Elsevier, 2010, 204 (1)
AbstractThe class of vehicle routing problems involves the optimization of freight or passenger transportation activities. These problems are generally treated via the representation of the road network as a weighted complete graph. Each arc of the graph represents the shortest route for a possible origin-destination connection. Several attributes can be defined for one arc (travel time, travel cost . . . ), but the shortest route modeled by this arc is computed according to a single criterion, generally travel time. Consequently, some alternative routes proposing a different compromise between the attributes of the arcs are discarded from the solution space. We propose to consider these alternative routes and to evaluate their impact on solution algorithms and solution values through a multigraph representation of the road network. We point out the difficulties brought by this representation for general vehicle routing problems, which drives us to introduce the so-called fixed sequence arc selection problem (FSASP). We propose a dynamic programming solution method for this problem. In the context of an on-demand transportation (ODT) problem, we then propose a simple insertion algorithm based on iterative FSASP solving and a branch-and-price exact method. Computational experiments on modified instances from the literature and on realistic data issued from an ODT system in the French Doubs Central area underline the cost savings brought by the proposed methods using the multigraph model.
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