A suggestion to School From Home during Covid-19 pandemic made learning process at RA Riyadlotul Uqul, Dusun Lowok, less optimally. Online learning takes place in the form of assignments, and those who haven’t gadgets continue to study at school in turn. The purposes of this service activvity is to develop learning media that is suitbale for the pandemic situation in RA Riyadlotul Uqul. The results of discussions with teachers at that school stated that there were threee suitable media to be developed, animated video, relay stick games, and hand puppets, where all produccts were equipped with user manuals book, so that teacher and parents could easily apply them at home. The product development method adopt ADDIE. The result shows that teacher feels helped by the existance of educational media that is developed, as a variation of teaching techniques, and also build good character for students, which guidebook contains the benefits of using developed media. The teacher, as user, gave suggestions that the video should be uploaded on YouTube, and the guidebook has been copied to make it easier for the teacher to distribute it to the parents of students. The hope is that parents can accompany children to learn while playing at their home.
Teaching materials are part of learning. The lack of variety of teaching materials used can make students less active and enthusiastic during the learning process. Several things can make students excited and active in learning, one of which is by using a QR Code-based pocketbook. This study aims to produce a QR Codebased pocketbook that is valid and practical in terms of validation of material experts, teaching materials experts, teachers, and student responses. The type of development research used is research and development (RnD). The research model used is the ADDIE development model. This research produces a pocketbook based on a QR Code on the material of plane figure of fourth-grade elementary school mathematics content. The QR Code-based pocketbook included in the Criteria is valid and feasible to use. These results are based on the average value of 2 material experts of 88%, the average value of 2 teaching materials experts of 97.75%, and the value of practitioners (teachers) of 100%, student responses 95.29%. Percentage based on these results, pocketbooks can be used in learning.
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