In a visible light positioning (VLP) system, a receiver can estimate its location based on signals transmitted by light emitting diodes (LEDs). In this manuscript, we investigate a quasi-synchronous VLP system, in which the LED transmitters are synchronous among themselves but are not synchronized with the receiver. In quasisynchronous VLP systems, position estimation can be performed by utilizing time difference of arrival (TDOA) information together with channel attenuation information, leading to a hybrid localization system. To specify accuracy limits for quasi-synchronous VLP systems, the Cramér-Rao lower bound (CRLB) on position estimation is derived in a generic three-dimensional scenario. Then, a direct positioning approach is adopted to obtain the maximum likelihood (ML) position estimator based directly on received signals from LED transmitters. In addition, a two-step position estimator is proposed, where TDOA and received signal strength (RSS) estimates are obtained in the first step and the position estimation is performed, based on the TDOA and RSS estimates, in the second step. The performance of the two-step positioning technique is shown to converge to that of direct positioning at high signal-to-noise ratios based on asymptotic properties of ML estimation. Finally, CRLBs and performance of the proposed positioning techniques are investigated through simulations.
We investigate the equilibrium behavior for the decentralized cheap talk problem for real random variables and quadratic cost criteria in which an encoder and a decoder have misaligned objective functions. In prior work, it has been shown that the number of bins in any equilibrium has to be countable, generalizing a classical result due to Crawford and Sobel who considered sources with density supported on [0, 1]. In this paper, we first refine this result in the context of log-concave sources. For sources with two-sided unbounded support, we prove that, for any finite number of bins, there exists a unique equilibrium. In contrast, for sources with semi-unbounded support, there may be a finite upper bound on the number of bins in equilibrium depending on certain conditions stated explicitly. Moreover, we prove that for log-concave sources, the expected costs of the encoder and the decoder in equilibrium decrease as the number of bins increases. Furthermore, for strictly log-concave sources with two-sided unbounded support, we prove convergence to the unique equilibrium under best response dynamics which starts with a given number of bins, making a connection with the classical theory of optimal quantization and convergence results of Lloyd's method. In addition, we consider more general sources which satisfy certain assumptions on the tail(s) of the distribution and we show that there exist equilibria with infinitely many bins for sources with two-sided unbounded support. Further explicit characterizations are provided for sources with exponential, Gaussian, and compactly-supported probability distributions.
In this paper, modulation classification and symbol decoding problems are jointly considered and optimal strategies are proposed under various settings. In the considered framework, there exist a number of candidate modulation formats and the aim is to decode a sequence of received signals with an unknown modulation scheme. To that aim, two different formulations are proposed. In the first formulation, the prior probabilities of the modulation schemes are assumed to be known and a formulation is proposed under the Bayesian framework. This formulation takes a constrained approach in which the objective function is related to symbol decoding performance whereas the constraint is related to modulation classification performance. The second formulation, on the other hand, addresses the case in which the prior probabilities of the modulation schemes are unknown, and provides a method under the minimax framework. In this case, a constrained approach is employed as well; however, the introduced performance metrics differ from those in the first formulation due to the absence of the prior probabilities of the modulation schemes. Finally, the performance of the proposed methods is illustrated through simulations. It is demonstrated that the proposed techniques improve the introduced symbol detection performance metrics via relaxing the constraint(s) on the modulation classification performance compared with the conventional techniques in a variety of system configurations.
We consider a privacy-signaling game problem in which a transmitter with privacy concerns and a receiver, which does not pay attention to these privacy concerns, communicate. In this communication scenario, the transmitter observes a pair of correlated random variables which are modeled as jointly Gaussian. The transmitter constructs its message based on these random variables with the aim to hide one of them and convey the other one. In contrast, the objective of the receiver is to accurately estimate both of the random variables so as to gather as much information as possible. These conflicting objectives are analyzed in a game theoretic framework where depending on the commitment conditions (of the sender), we consider Nash or Stackelberg equilibria. We show that a payoff dominant (i.e., most desirable for both players) Nash equilibrium is attained by affine policies and we explicitly characterize these policies. In addition, the strategies at the characterized Nash equilibrium is shown to form also a Stackelberg equilibrium. Furthermore, we show that there always exists an informative Stackelberg equilibrium for the multidimensional parameter setup. We also revisit the information bottleneck problem within our Stackelberg framework under the mean squared error distortion criterion where the information bottleneck setup has a further restriction that only one of the parameters is observed at the sender. We fully characterize the Stackelberg equilibria under certain conditions and when these conditions are not met we establish the existence of informative equilibria.
Signaling game problems investigate communication scenarios where encoder(s) and decoder(s) have misaligned objectives due to the fact that they either employ different cost functions or have inconsistent priors. We investigate a signaling game problem where an encoder observes a multi-dimensional source and conveys a message to a decoder, and the quadratic objectives of the encoder and decoder are misaligned due to a bias vector. We first provide a set of geometry conditions that needs to be satisfied in equilibrium considering any multi-dimensional source. Then, we consider independent and identically distributed sources and completely characterize conditions under which an informative linear Nash equilibrium exists. In particular, we show that if the components of the bias vector are not equal in magnitude, then there exists a linear equilibrium if and only if the source distribution is Gaussian. On the other hand, for a linear equilibrium to exist in the case of equal bias components, it is required that the source density is symmetric around its mean. Moreover, in the case of Gaussian sources, our results have a rate-distortion theoretic implication that achievable rates and distortions in the considered game theoretic setup can be obtained from their team theoretic counterpart.
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