The current era of digitalization has big impact on education, the use of technology and information is not only for learning but as an evaluation tool. This development raises problems that require the completion of high-level thinking, therefore students need to prepare the ability to think and be able to develop skills. This study aims to measure the self-efficacy of computer skills on student learning outcomes and interactions in mathematics subjects. This research method used quantitative approach in Quasi Experiment Design. Total sample were 64 students. CBT was used in evaluating mathematics subjects and using a questionnaire to determine the level of self-efficacy of computer abilities towards students learning outcomes. Analysis of research data was carried out using ANOVA, to test the hypothesis using two-way ANOVA (two-way ANOVA) using the SPSS version 25.0 for windows software program. The results showed that there was CBT of mathematics subjects towards student learning outcomes with a mean score of 85 in and a mean score of 80 with a criterion of 3.03, having impact and the criteria value 2.78. The interaction between computer-based tests with self-efficacy computer capabilities had the most correlation with a positive relationship. It can be stated that there is an impact of computer-based tests and self-efficacy of computer ability and has an interaction between CBT and self-efficacy on learning outcomes.
In the Sociology of Education Course, the problems that occur for students require a combination of learning resources into one such as an E-Book. So the researchers developed the E-Book for Educational Sociology Courses. This study aims to: 1) describe the level of need for the E-Book, 2) describe the design of the development of the E-Book, 3) describe the level of validity and practicality of the E-Book. This research used the R&D approach and was developed using the ADDIE model. Data collection used a needs identification questionnaire, a content/material expert validation questionnaire, a design and media expert questionnaire, a group trial questionnaire, an individual trial questionnaire, and a questionnaire for the responses of the lecturers of the Education Sociology Course. The results of the research show that the identification of the level of student needs is at a percentage of 87.05% of the required qualifications. Furthermore, the validation results from content/material experts were at a percentage of 92.8%, very valid qualifications, the validation of design experts was at a percentage of 96.66%, very valid qualifications, in group trials, the percentage results were 98.33%, very practical qualifications. individual trials are in the percentage of 100% very practical qualifications and the responses of the lecturers who teach the course are in the percentage of 100% very practical qualifications. The conclusion of the research results is that the level of needs analysis for the Sociology of Education E-Book is in the required qualifications and this E-Book is very valid and very practical.
This research is a development research that produces a product so that it can improve quality, innovation and support the completeness of learning infrastructure using an R&D (Research and Development) approach. This study aims to 1) analyze the level of need for computer-based learning digital teaching materials, 2) determine the level of validity of computer-based learning digital teaching materials, 3) determine the practicality of computer-based learning digital teaching materials. This research was developed using a 4D model (Define, design, development, disseminate). The research was conducted in the Educational Technology program, Faculty of Education, Makassar State University. The subjects in this study were 2 validators, namely, content and media validators, 15 students of educational technology, and 1 lecturer who was influential in the subject. Collecting data using a needs identification questionnaire, content and construct validation questionnaire, media validation questionnaire, student response questionnaire and lecturer responses questionnaire. The results of content and media validation are in very good qualification. Practical trials were carried out with two user targets, namely the student's response was in very good qualification and the response of the influential lecturer was in the very good qualification as well. Based on the results of the analysis, it can be concluded that digital teaching materials for computer-based learning courses are valid and practical])
The technology that moving so fast, forces every dimension of life to move quickly too, including in education process. The need for teaching materials as part of the teaching-learning process, which so far still refers to textbooks no longer attracts the attention of students. Even though there are online journals or websites, unverified articles are still the choice for students, because that showing fast in Search Engine. These conditions require creativity for lecturers. Communication of Education is one of the basic subjects of students to learn, but it has limitations face to face class because there are a lot materi. The ability of this flipbook-based digital book is considered the right choice because it not only offers text, but also images and videos, without internet connection. This article describes the process of student admission to a Flipbook-based digital book that was developed as a teaching material for Communication education Courses at Education Technology Study Program, Faculty of Education,University negeri Makassar. This article is a qualitative descriptive study, the main data source was obtained through in-depth interviews with several students based on Purposive techniques, questionnaires and direct observation in Communication Education class during the teaching and learning process. The results of the study showed the enthusiasm of students in using flipbook-based digital books as teaching materials for Communication Education courses. This is a new thing in the Educational Technology Study Program, students consider this flipbook-based digital book offers more convenience than ordinary textbooks, such as being easier to carry, there are tutorial videos, colorful sheets, images can be zoom and free.
The problem in this research is how is the distribution of student thesis research trends and what factors influence the tendency of student thesis research in the Educational Technology Study Program, Faculty of Education, Makassar State University during the last 6 years? The aim is to analyze and describe the distribution of student thesis research tendencies and find out the factors that influence them. The research approach used in this study is a qualitative approach, this type of research is descriptive (descriptive) and uses the case study method. This research was conducted in the library of the Educational Technology Study Program, Faculty of Education, Makassar State University. Collecting data using observation, documentation and interview techniques. The data analysis technique uses the Miles and Huberman model, which consists of data reduction, data presentation, and decision making/verification stages. The results of the study show that over the last 6 years, there has been a change in the focus and scope of thesis research for students of the Educational Technology Study Program, Faculty of Education, Makassar State University. Recently, they are more inclined to use research and development/R&D as much as 46.67%. In addition, the education level chosen as the research location began to be dominated by the Educational Technology Study Program itself. There are 3 factors that influence the tendency of student thesis research in Educational Technology Study Program, Faculty of Education, Makassar State University, namely, student competence, the influence of friends, and the influence of supervisors
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