Penelitiant ini bertujuan merancang media belajar dalam bentuk game. penelitian ini menggunakan metode penelitian dan pengembangan ( Research and Dvelopment ). Dalam tahapan proses penelitian ini ada tahap analisis, desain, pengembangan, implementasi dan pengujian. Pengujian yang dilakukan berupa validasi yang dilakukan oleh ahli media dan ahli materi. Kemudian media diuji coba oleh siswa, setelah dilakukan validasi dan media memenuhi kriteria interaktif yang layak, barulah kemudian dilakukan pengujian atau penelitian untuk mengetahui kelayakan dilapangan. Penelitian ini dilakukan di SMK Negeri 1 Al-Mubarkeya Aceh Besar dengan melibatkan 30 siswa. Teknik pengumpulan data dalam penelitian ini menggunakan kuesioner, kemudian data yang diproleh dianalisis dengan teknik analisis deskriptif. Pada penelitian ini didapatkan hasil kelayakan ahli materi dengan nilai nilai rata-rata 4,65 (sangat layak), ahli media dengan nilai rata-rata 4,35 (sangat layak) dan hasil uji coba oleh mahasiswi dengan nilai rata-rata 4,44 ( sangat baik). Dengan demikian dapat disimpulkan bahwa game edukasi “Student Adventure” layak digunakan sebagai media pembelajaran di SMK Negeri 1 Al-Mubarkeya Aceh Besar.
<em>Management of reporting project progress and material inventory reporting otherwise known as supply chain management is needed, namely to ensure that the project has progress or not. Based on the reporting activities that have been carried out there are activities that are less effective than the system of recording progress reporting and the supply of construction materials in the field, namely reporting time and recording system. So because this paper aims to explain the making of information systems the progress of construction projects that are integrated with the reporting system of inventory of empty materials using the SMS gateway. The methodology is built using the phases of context diagrams, data flow diagrams and entity relationships. The system is built using PHP programming, mySQL database and Gammu. The results of the study show that the project progress information system has produced project reports and progress in the form of web pages. As well as a brief report on the progress of the project, Hanphone has received an SMS. Research is expected to benefit construction companies so that reporting can be more effective and efficient.</em>
Laptop merupakan alat yang dapat mempermudah manusia dalam menyelesaikan pekerjaan. Penggunaan laptop harus disesuaikan dengan kebutuhan yang dimiliki, misalnya untuk kebutuhan design, games, IT dan Office. Maka dari itu, Untuk memilih laptop sesuai dengan kebutuhan, tentunya terdapat spesifikasi yang menyesuaikannya. Proses penentuan laptop sesuai dengan kebutuhan ini memiliki kriteria yaitu Prosessor, RAM, VGA, Hardisk, Screen, Battery dan Harga. Akan tetapi, Semakin banyaknya jenis serta merek laptop yang bervariasi saat ini menyebabkan banyak orang kebingungan dalam menentukan laptop sesuai dengan kebutuhan yang mereka miliki. apabila fungsionalitas laptop tidak memenuhi kebutuhan yang dimiliki, dapat menyebabkan error pada laptop. Dari permasalahan tersebut, maka diperlukan sebuah sistem pendukung keputusan dalam memilih laptop sesuai dengan kebutuhan menggunakan metode Profile Matching pada proses perankingan untuk menentukan laptop terbaik. Dari proses perhitungan ini akan di dapatkan sebuah solusi atau hasil rekomendasi laptop terbaik sesuai dengan kebutuhan.
The uninhabited housing situation is very vulnerable to the existence of theft activities. Anticipation using a variety of door locking system of the house also often can be overcome by various the perpetrators of theft. Information technology today is inseparable from the development of internet communication technology. The Internet today are an essential part of every society as a means of Informastion Source. Therefore, there needs to be integration of home security system which can be integrated with internet based information system as one of innovation in security system. The research objective is the design and manufacture of sensor-based home security system as a passive infrared motion detectors integrated with Internet-based information system with the concept of the Internet of things (IoTs). The research used Passive Infra Red Sensor as input data, Arduino Uno Microcontroller as Sensor Data Processor and Ethernet as Web Server. The research resulted in a series of home security information system prototype based internet information and has successfully accessed through an Internet browser in the form of home security information to detect the presence of an intruder without permission remotely via the internet.
The growth of Information Technology (IT) has changed the order of conventional learning process toward the learning model without geographical boundaries, which is known as E-learning. This study aims to explore the readiness of Dayah Jeumala Amal Lueng Putu to implement the E-learning method by using ELR Aydin & Tasci data analysis model. The results of this study has shown that Dayah Jeumala Amal is ready to implement learning system based on E-learning except on Human Resources factor (2.99) and Innovation factor (3.11). The highest score is on Technology factor (4.02), followed by self-development factor (3.57). This study contributes to educational institutions to improve the quality of human resources and innovation in the implementation of learning methods based on E-learning.
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