This paper uses as its base a key initiative involving a not-for-profit organisation (NPO), government start-up funding and a social enterprise which evolved through three phases. The purpose of the initiative was the development of a smart phone technology platform for people with disability. The paper's purpose is to answer questions about the ways in which the mobile technology, seen here as assistive technologies, supported the development of disability citizenship and active citizenship. Data were collected through in-depth interviews conducted at three points in the 13-week programme during which participants with disability received customised support for their phone and training in its use, at no cost. Fifteen participants volunteered to take part in the research project, along with their significant other and service provider. Key themes were identified in the preliminary analysis. Exploring these using Ragnedda's ([2017]. The third digital divide: A Weberian approach to digital inequalities. Abingdon: Routledge) three levels of digital divide, and Wilson's ([2006]. The information revolution and developing countries. Cambridge, MA: MIT Press) categories of access allowed a series of philosophical, ethical and human services management questions to emerge, challenging the optimism with which the digital economy is presented as a solution to issues of inequality. Although the mobile technologies were very successful as assistive technologies for some participants, the findings reinforced the potential for such technologies to further entrench aspects of social exclusion. They also identified ways in which the shift in the role of the NPO to social
One of the key questions of contemporary society is how to foster and develop social interactions which will lead to a strong and inclusive society, one which accounts for the diversity inherent in local communities, whether that diversity be based on differences in interest or diversity in language and culture. The purpose of this paper is to examine three concepts which are used in the exploration of social interactions to suggest ways in which the interplay of these concepts might provide a richer understanding of social interactions. The three concepts are everyday cosmopolitanism, complexity theory and social capital. Each provides a partial approach to explanations of social interactions. Through focussing on social networking as a significant example of social interactions, we will demonstrate how the concepts can be linked and this linking brings potential for a clearer understanding of the processes through which this inclusive society may develop.One of the key questions of contemporary society is how to foster and develop social interactions which will lead to a strong and inclusive society, in short, a rich diverse cosmopolitan community in which people of diverse ethnic and other backgrounds interact and interconnect within the everyday life of the community. While we know that such an ideal cosmopolitan community is possible, and sometimes indeed occurs, we also know that this may be the exception rather than the rule in local communities. The question then becomes, if such a cosmopolitan community is possible, how does it occur? By what processes can we identify the formation of cosmopolitan networks? In order to answer these questions, we need to follow the process that begins with the casual interaction between strangers, the initial interaction between two or more individuals of different ethnic (or other) backgrounds. While many, perhaps most, of these interactions go no further, some may be
This paper is developed from qualitative data exploring the metaphors used to describe women's leadership in differing cultural contexts. Metaphors are a useful communication tool, allowing us to understand an idea or concept through some other phenomenon. Understandably, studies of metaphor tend to focus on metaphors deriving from the English language and from Western cultures. Our everyday language literature abounds with metaphors that evoke images of the masculine-including of machines, war and fighting, competition, games and sport. Leadership is generally thought of as "a good thing," as something important, carried out by people with desirable attributes, such as courage and insight, or with attractive personalities and good communication skills. Metaphors used in discussing women's leadership in many countries may support this approach, but they do so by highlighting the obstacles women face, for example, the glass ceiling, glass cliff, sticky floors, and the labyrinth. This study attempts to break the mold, investigating the understanding of women's leadership as expressed in metaphors that is contextualized differently across the continents. Taking an interpretive approach, this study seeks to present leadership through the understanding of female leaders involved in the field of education broadly defined, from Rwanda and Bangladesh, who gave accounts of their metaphorical conceptualisation of leadership. Using narrative analysis, these accounts were analyzed to identify and interpret the metaphors emerging from descriptions of leadership experiences. The analysis shows that these leaders used metaphors determined by a dynamic interplay of personal, situational, and cultural factors. Somewhat surprisingly, the metaphors used to present leadership are not always based on a local cultural context, with some explicitly including references to European plants, which could be considered exotic. However, they are not metaphors that fit neatly into the taxonomies recognized in the literature. This study makes an important contribution to the literature on leadership, especially leadership in education. It is one of the few studies focussing on the stories of women from a non-Western background. The pool of case studies presented here is limited, but these metaphors represent thinking tools enabling a scholarly and imaginative understanding of women's leadership in education.
This ethnographic study of members of Generation X and Generation Y seeks to explore the ways they understand and experience community. Their comments and stories were gathered through interviews collected towards the end of 2006 and the early part of 2007. These provide richly textured evidence of their need to belong, to maintain everyday relationships and to collaborate with others at the same time as they commodify relationships or share information but not necessarily beliefs and values. Consequences of globalisation such as individualisation, transience in relationships, immediacy in communication, the blurring of boundaries between work and leisure, between public and private and the reliance on information and communication technologies are part of their everyday lives. Some study participants feel dis-embedded from their traditional social relationships and seek to establish new ones, whereas others feel comfortable joking with anonymous others. Their intellectualised constructs of community and descriptions of the lived reality of community find reflections in a range of theoretical constructs in the literature, both reinforcing and shifting scholarly understandings of the concept of community.
Purpose This study seeks to explore the practices used by Australian re-enactors in working to achieve authenticity, a communally agreed measure of acceptability in the creation of an impression, the dress, behaviours and accoutrements of the period. The driving concepts in the study are serious leisure and information practices. Design/methodology/approach Re-enactment is a practical, information-based performative activity. In this article, the research styles and decision-making processes developed and employed by its enthusiasts to create authentic impressions are examined through an ethnographic case study. Findings The re-enactors are identified as "makers and tinkerers", in Stebbins's categorisation of serious leisure. Research, documentation and the sharing of information, knowledge and skills are commonly accepted by re-enactors, and acknowledged as integral to the processes of creating an impression to a collectively agreed standard of authenticity. Their "making" includes not only the creation of the impression but also the documentation of their process of creating it. These re-enactors prize individual knowledge and expertise and through this, seek to stand out from the collective. Originality Although communities of re-enactors are often studied from a historical perspective, this may be the first time a study has been undertaken from an information studies perspective. The tension between the collective, social norms and standards that support the functioning of the group in understanding authenticity, and the expert amateur; the individual with specialist skills and talents, encourages a fuller investigation of the relationships between the individual and the collective in the context of information practices.
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