The Rehabilitation Gaming System (RGS) has been designed as a flexible, virtual-reality (VR)-based device for rehabilitation of neurological patients. Recently, training of visuomotor processing with the RGS was shown to effectively improve arm function in acute and chronic stroke patients. It is assumed that the VR-based training protocol related to RGS creates conditions that aid recovery by virtue of the human mirror neuron system. Here, we provide evidence for this assumption by identifying the brain areas involved in controlling the catching of approaching colored balls in the virtual environment of the RGS. We used functional magnetic resonance imaging of 18 right-handed healthy subjects (24 ± 3 years) in both active and imagination conditions. We observed that the imagery of target catching was related to activation of frontal, parietal, temporal, cingulate and cerebellar regions. We interpret these activations in relation to object processing, attention, mirror mechanisms, and motor intention. Active catching followed an anticipatory mode, and resulted in significantly less activity in the motor control areas. Our results provide preliminary support for the hypothesis underlying RGS that this novel neurorehabilitation approach engages human mirror mechanisms that can be employed for visuomotor training.
During infancy, vision becomes tuned to environmental statistics. For example, infant face recognition "narrows" in response to the frequency of face categories in the visual world, inducing out-group effects that disadvantage other-race, other-species, and other-age face recognition. There are many other low-level statistical regularities in visual experience that infants may also become tuned to during this period. In particular, natural scenes have lawful properties that adults and children are sensitive to. To what extent do infants become tuned to these regularities during the first year of life? In particular, do infants exhibit evidence of perceptual narrowing that excludes atypical images from fluent processing? We examined this question by measuring 6- and 9-month-old infants' event-related potentials (ERPs) to natural and artificial textures created by: (a) Disrupting local statistics via contrast negation, (b) Disrupting global statistics via parametric texture synthesis, or (c) both of these. We predicted that younger infants' would be sensitive to both manipulations of natural appearance, but that older infants might not distinguish between different kinds of atypical images. Instead, we found that sensitivity to synthetic appearance is only evident late in infancy. We discuss what these results imply for our understanding of visual statistical learning in infancy.
Faces are complex stimuli that can be described via intuitive facial features like the eyes, nose, and mouth, “configural” features like the distances between facial landmarks, and features that correspond to computations performed in the early visual system (e.g., oriented edges). With regard to this latter category of descriptors, adult face recognition relies disproportionately on information in specific spatial frequency and orientation bands: many recognition tasks are performed more accurately when adults have access to mid-range spatial frequencies (8–16 cycles/face) and horizontal orientations (Dakin and Watt, 2009). In the current study, we examined how this information bias develops in middle childhood. We recruited children between the ages of 5–10 years-old to participate in a simple categorization task that required them to label images according to whether they depicted a face or a house. Critically, children were presented with face and house images comprised either of primarily horizontal orientation energy, primarily vertical orientation energy, or both horizontal and vertical orientation energy. We predicted that any bias favoring horizontal information over vertical should be more evident in faces than in houses, and also that older children would be more likely to show such a bias than younger children. We designed our categorization task to be sufficiently easy that children would perform at near-ceiling accuracy levels, but with variation in response times that would reflect how they rely on different orientations as a function of age and object category. We found that horizontal bias for face detection (but not house detection) correlated significantly with age, suggesting an emergent category-specific bias for horizontal orientation energy that develops during middle childhood. These results thus suggest that the tuning of high-level recognition to specific low-level visual features takes place over several years of visual development.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
customersupport@researchsolutions.com
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.