Abstract-The number of online real-time streaming services deployed over network topologies like P2P or centralized ones has remarkably increased in the recent years. This has revealed the lack of networks that are well prepared to respond to this kind of trafile. A hybrid distribution network can be an efflcient solution for real-time streaming services. This paper contatos the experimental results of streaming distribution in a hybrid architecture that consist of mixed connections among P2P and Cloud nodes that can tateroperate together. We have chosen to represent the P2P nodes as PlanetLab machines over the world and the cloud nodes using a Cloud provider's network. First we present an experimental validation of the Cloud infrastructure's ability to distribute streaming sessions with respect to some key streaming QoS parameters: jitter, throughput and packet losses. Next we show the results obtained from different test scenarios, when a hybrid distribution network is used. The scenarios measure the improvement of the multimedia QoS parameters, when nodes in the streaming distribution network (located in different continents) are gradually moved into the Cloud provider infrastructure. The overall conclusión is that the QoS of a streaming service can be efflciently improved, unlike in traditional P2P systems and CDN, by deploying a hybrid streaming architecture. This enhancement can be obtained by strategic placing of certain distribution network nodes into the Cloud provider infrastructure, taking advantage of the reduced packet loss and low lateney that exists among its datacenters.
Abstract-This paper proposes a new methodology focused on implementing cost effective architectures on Cloud Computing systems. With this methodology the paper presents some disadvantages of systems that are based on single Cloud architectures and gives some advices for taking into account in the development of hybrid systems. The work also includes a validation of these ideas implemented in a complete videoconference service developed with our research group. This service allows a great number of users per conference, múltiple simultaneous conferences, different client software (requiring transcodiflcation of ¡nidio and video flows) and provides a service like automatic recording. Furthermore it offers different kinds of connectivity including SIP clients and a client based on Web 2.0. The ideas proposed in this article are intended to be a useful resource for any researcher or developer who wants to implement cost effective systems on several Clouds.
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