We evaluated spatial displacement and temporal duration thresholds for discriminating the motion direction of gratings for a broad range of speeds (0.06 degrees/s to 30 degrees/s) in fovea and at +/-30 degrees eccentricity. In general, increased speed yielded lower duration thresholds but higher displacement thresholds. In most conditions, these effects of speed were comparable in fovea and periphery, yielding relatively similar thresholds not correlated with decreased peripheral acuity. The noteworthy exceptions were interactive effects at slow speeds: (1) Displacement thresholds for peripheral motion were affected by acuity limits for speeds below 0.5 degrees/s. (2) Low-vision observers with congenital nystagmus had elevated thresholds for peripheral motion and slow foveal motion but resembled typically sighted observers for foveal motions at speeds above 1 degree/s. (3) Suppressive center-surround interactions were absent below 0.5 degrees/s and their strength increased with speed. Overall, these results indicate qualitatively different sensitivities to slow and fast motions. Thresholds for very slow motion are limited by spatial resolution, while thresholds for fast motion are probably limited by temporal resolution.
Our results reveal a complex pattern of visual deficits in peripheral vision and indicate a significant role of attentional mechanisms in observed impairments. These deficits were not adequately captured by measures of foveal function, arguing for the importance of independently assessing peripheral visual function.
Visual function demands coordinated responses to information over a wide field of view, involving both central and peripheral vision. Visually impaired individuals often seem to underutilize peripheral vision, even in absence of obvious peripheral deficits. Motivated by perceptual training studies with typically sighted adults, we examined the effectiveness of perceptual training in improving peripheral perception of visually impaired youth. Here, we evaluated the effectiveness of three training regimens: (1) an action video game, (2) a psychophysical task that combined attentional tracking with a spatially and temporally unpredictable motion discrimination task, and (3) a control video game. Training with both the action video game and modified attentional tracking yielded improvements in visual performance. Training effects were generally larger in the far periphery and appear to be stable 12 months after training. These results indicate that peripheral perception might be under-utilized by visually impaired youth and that this underutilization can be improved with only ~8 hours of perceptual training. Moreover, the similarity of improvements following attentional tracking and action video-game training suggest that well-documented effects of action video-game training might be due to the sustained deployment of attention to multiple dynamic targets while concurrently requiring rapid attending and perception of unpredictable events.
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