The purpose of this study is to examine the relative impact of several independent variables on performance in a business simulation. This is unusual in that most studies attempt to prove or disprove the influence of one or a very few antecedent factors on performance In this study, there were 44 specific independent variables falling into six categories: ability, motivation, interes4 confidence, cohesion, and organizational formality. The study was undertaken in a university setting. The results showed (a) that 44% of the variance associated with performance was explained by this study's independent variables and (b) that two motivational and two interest variables influenced performance significantly, whereas ability, confidence, cohesion, and organizational formality variables did not. More specifically, backwards multiple regression results indicated that an increased desire to play the game as it progressed, choosing "easy to work with " teammates, future plans for employment rather than graduate school, and being an accounting major predicted performance positively and significantly. The implications for this study are (a) that those interested and skilled in the decision-making situation will perform better in it, (b) that thinking about teammate compatibility prior to the simulation enhances performance, and (c) that performance varies with desire to participate.
<span style="font-family: Times New Roman; font-size: small;"> </span><p style="margin: 0in 0.5in 0pt; text-align: justify; mso-pagination: none;" class="MsoNormal"><span style="color: black; font-size: 10pt; mso-themecolor: text1;"><span style="font-family: Times New Roman;">Micro-entrepreneur industriousness is a significant reason for the unprecedented economic activity in the developing world over the last 20 years.<span style="mso-spacerun: yes;"> </span>Yet as the business environment in developing countries modernizes, micro-enterprises are increasingly threatened.<span style="mso-spacerun: yes;"> </span>This paper takes a strategic management perspective and argues that micro-entrepreneurs need to do four things to better cope with this changing landscape.<span style="mso-spacerun: yes;"> </span>To better understand their new complex and turbulent environment they need to 1) perform an external environment analysis, 2) perform an internal environmental analysis, 3) plan, and 4) network.<span style="mso-spacerun: yes;"> </span></span></span></p><span style="font-family: Times New Roman; font-size: small;"> </span>
This article presents a series of studies designed to research the predictive association between scores on the Myers-Briggs Type Indicator and performance in the total enterprise simulation. In previous studies by Patz, simulation teams with a high composition of individuals who processed information intuitively and made decisions by thinking (Myers-Briggs types N and T) performed better. Patz found this result across 10 industries, and he reported correlations of greater than. 7. This research, from 12 industries with 99 teams, showed that teams composed of individuals who process information intuitively and use thinking to make decisions did not perform better in total enterprise simulations. The present authors propose that differences in population, game administration, and pedagogical factors may explain the differences between Patz's findings and the present results.
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