This paper describes extensions to the High Efficiency Video Coding (HEVC) standard that are active areas of current development in the relevant international standardization committees. While the first version of HEVC is sufficient to cover a wide range of applications, needs for enhancing the standard in several ways have been identified, including work on range extensions for color format and bit depth enhancement, embedded-bitstream scalability, and 3D video. The standardization of extensions in each of these areas will be completed in 2014, and further work is also planned. The design for these extensions represents the latest state of the art for video coding and its applications.
This paper provides an overview of SHVC, the scalable extensions of the High Efficiency Video Coding (HEVC) standard, published in the second version of HEVC. In addition to the temporal scalability already provided by the first version of HEVC, SHVC further provides spatial, SNR, bit depth, and color gamut scalability functionalities, as well as combinations of any of these. The SHVC architecture design enables SHVC implementations to be built using multiple repurposed single-layer HEVC codec cores, with the addition of inter-layer reference picture processing modules. The general multi-layer high-level syntax design common to all multi-layer HEVC extensions, including SHVC, MV-HEVC, and 3D-HEVC, is described. The inter-layer reference picture processing modules, including texture and motion resampling and color mapping, are also described. Performance comparisons are provided of SHVC versus simulcast HEVC and versus the Scalable Video Coding (SVC) extension to H.264/AVC. Index Terms-SHVC, HEVC, JCT-VC, JCT-3V, MPEG, scalable video coding, SVC, video standards, VCEG, video compression.Y. Ye is with InterDigital Communications LLC,
Packet video will become a significant portion of emerging and future wireless/Internet traffic. However, network congestion and wireless channel error yields tremendous packet loss and degraded video quality. In this paper, we propose a new complete user datagram protocol (CUDP), which utilizes channel error information obtained from the physical and link layers to assist error recovery at the packet level. We propose several maximal distance separable (MDS) code-based packet level error control coding schemes and derive analytical formulas to estimate the equivalent video frame loss for different versions of user datagram protocol (UDP). We validate the proposed packet coding and CUDP protocol using MPEG-coded video under various Internet packet loss and wireless channel profiles. Theoretic and simulation results show that the video quality can be substantially improved by utilizing the frame error information at UDP and application layer.
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