We explore the question of how the resolution of the input image ("input resolution") affects the performance of a neural network when compared to the resolution of the hidden layers ("internal resolution"). Adjusting these characteristics is frequently used as a hyperparameter providing a trade-off between model performance and accuracy. An intuitive interpretation is that the reduced information content in the low-resolution input causes decay in the accuracy. In this paper, we show that up to a point, the input resolution alone plays little role in the network performance, and it is the internal resolution that is the critical driver of model quality. We then build on these insights to develop novel neural network architectures that we call Isometric Neural Networks. These models maintain a fixed internal resolution throughout their entire depth. We demonstrate that they lead to high accuracy models with low activation footprint and parameter count.
We describe a novel line-level script identification method. Previous work repurposed an OCR model generating per-character script codes, counted to obtain line-level script identification. This has two shortcomings. First, as a sequenceto-sequence model it is more complex than necessary for the sequence-to-label problem of line script identification. This makes it harder to train and inefficient to run. Second, the counting heuristic may be suboptimal compared to a learned model. Therefore we reframe line script identification as a sequence-tolabel problem and solve it using two components, trained end-toend: Encoder and Summarizer. The encoder converts a line image into a feature sequence. The summarizer aggregates the sequence to classify the line. We test various summarizers with identical inception-style convolutional networks as encoders. Experiments on scanned books and photos containing 232 languages in 30 scripts show 16% reduction of script identification error rate compared to the baseline. This improved script identification reduces the character error rate attributable to script misidentification by 33%.
We present an on-device real-time hand gesture recognition (HGR) system, which detects a set of predefined static gestures from a single RGB camera. The system consists of two parts: a hand skeleton tracker and a gesture classifier. We use MediaPipe Hands [14,2] as the basis of the hand skeleton tracker, improve the keypoint accuracy, and add the estimation of 3D keypoints in a world metric space. We create two different gesture classifiers, one based on heuristics and the other using neural networks (NN).
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