The COVID-19 pandemic has led to the use of specialized terminology that is either new or beyond the lexical limits of its general usage. The mass media use various language tools to package constructive and destructive ideologies related to the environment, such as euphemisms and dysphemisms. This study discusses the patterns of dysphemism and the effect of using dysphemism in reporting on COVID-19 by the Indonesian mass media. This qualitative descriptive study utilized data collected from several Indonesian online media. Distributional and equivalent techniques were used for data analysis. The results showed that the Indonesian mass media applied four types of dysphemism expression units to report COVID-19, i.e., words, phrases, clauses, and sentences. These dysphemisms generally refer to humans, plants, animals, soil, toxic materials, trash and waste, pollution, destruction of nature, and taboos. In addition, the feelings contained in dysphemism are creepy, awful, disgusting, reinforcing, and disrespectful. There are several reasons for using dysphemism, namely: (a) attracting the reader's attention, (b) confirming speech or strengthening meaning, (c) word variations, (d) provocation, and (e) saving space. Some of the impacts of using dysphemism in society are rude language patterns, irritability, disturbed psychology, and blurred understanding.
Learning Management System (LMS) technology is a web-based technology developed to improve the learning process through proper planning, application and evaluation in educational institutions. The use of LMS in the learning process helps facilitate e-learning because it provides educational material without time or place constraints. SMK Ketintang is a vocational high school under the auspices of the Widya Dharma Surabaya Foundation. SMK Ketintang seeks to implement edu-learning, a Learning Management Systemplatform (LMS)equipped with chat andfeatures teleconference which are used as online learning media in the era of the Covid-19 pandemic. Edu-learning was developed with the aim of being a bridge between teachers and students in organizing and implementing learning. The analysis of the use of edu-learning as anlearning medium online in the Covid-19 pandemic era has 4 (four) indicators, including: (1) ease of use; (2) delivery of information; (3) media attractiveness; (4) media features. The results of this study indicate that the level of effectiveness in using edu-learning reaches 79.5%. So it can be concluded that edu-learning is effectively used as an online learning medium in the era of the Covid-19 pandemic.
Penelitian ini bertujuan untuk mengetahui pengaruh metode bercerita menggunakan boneka tangan terhadap kemampuan bahasa ekspresif dan emosi pada anak kelompok B TK Plus Hafidzul Qur’an Kecamatan Gresik. Jenis penelitian ini menggunakan eksperimen dengan pendekatan kuantitatif. Rancangan eksperimen yang digunakan adalah nonrandomized control group design. Variabel dalam penelitian ini terdiri dari satu variabel bebas dan dua variabel tak bebas. Variabel bebas dalam penelitian ini adalah metode bercerita menggunakan boneka tangan (X). Sedangkan variabel tak bebas dalam penelitian adalah kemampuan bahasa ekspresif (Y1) dan Emosi (Y2) dengan sampel dalam penelitian ini adalah 30 anak TK Plus Hafidzul. Teknik analisis data dala penelitian menggunakan statistik parametrik uji Independent t-test. Hasil penelitian menunjukkan bahwa (1) Terdapat pengaruh metode bercerita menggunakan boneka tangan terhadap kemampuan Bahasa ekspresif pada anak kelompok B TK Plus Hafidzul Qur’an Kecamatan Gresik secara statistik nilai t=-2.463 dengan tingkat signifikan p = 0.020 lebih kecil dari 5%; (2) Terdapat pengaruh metode bercerita menggunakan boneka tangan terhadap kemampuan emosi pada anak kelompok B TK Plus Hafidzul Qur’an Kecamatan Gresik, secara statistik nilai t = -2.827 tingkat signifikan p = 0.009 lebih kecil dari 5%. Dari kajian ini diharapkan dapat menjadi sumber informasi untuk dijadikan bahan pertimbangan dan masukan yang positif dalam memilih dan menerapkan suatu model dan media pembelajaran guna meningkatkan kompetensi peserta didik.
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