There have been many studies of computer based text reading. However, only a few have considered text integrated with video and 3D graphics. This paper presents an investigation into the effects of varying (a) text drawing style (plain, billboard, Anti-Interference, shadow), (b) image polarity (positive and negative), and (c) background style (video and 3D) on text readability. Reading speed and accuracy were measured and subjective views of participants recorded.Results showed that: (a) there was little difference in reading performance for the video and 3D backgrounds; (b) the negative presentation outperformed the positive presentation; (c) the billboard drawing styles supported the best performance; subjective comments showed a preference for the billboard style. We therefore suggest, for reading tasks, that designers of interfaces for games, video, and augmented reality provide billboard style to maximize readability for the widest range of applications.
Menu research has focused predominantly on linear menus (e.g., cascading menus). Little is known about user behavior with radial menus, which have been around for some time. The paper investigates the order in which users find items in radial menus. We analyze data collected in a controlled experiment and define serial position for items laid out in a circular fashion. For the first level (ring), the serial positions start at 12 o'clock position and alternate between both sides of the ring. For subsequent levels, the serial positions follow distance from a parent item. The defined search pattern yields strong fit and has substantial effect on search performance. We discuss the results in the context of radial menu design.
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