The Feedback In Realistic Environments (FIRE) project explores feedback in cosmological galaxy formation simulations. Previous FIRE simulations used an identical source code ("FIRE-1") for consistency. Motivated by the development of more accurate numerics -including hydrodynamic solvers, gravitational softening, and supernova coupling algorithms -and exploration of new physics (e.g. magnetic fields), we introduce "FIRE-2", an updated numerical implementation of FIRE physics for the GIZMO code. We run a suite of simulations and compare against FIRE-1: overall, FIRE-2 improvements do not qualitatively change galaxy-scale properties. We pursue an extensive study of numerics versus physics. Details of the star-formation algorithm, cooling physics, and chemistry have weak effects, provided that we include metal-line cooling and star formation occurs at higher-than-mean densities. We present new resolution criteria for high-resolution galaxy simulations. Most galaxy-scale properties are robust to numerics we test, provided: (1) Toomre masses are resolved; (2) feedback coupling ensures conservation, and (3) individual supernovae are time-resolved. Stellar masses and profiles are most robust to resolution, followed by metal abundances and morphologies, followed by properties of winds and circum-galactic media (CGM). Central (∼kpc) mass concentrations in massive (> L * ) galaxies are sensitive to numerics (via trapping/recycling of winds in hot halos). Multiple feedback mechanisms play key roles: supernovae regulate stellar masses/winds; stellar mass-loss fuels late star formation; radiative feedback suppresses accretion onto dwarfs and instantaneous star formation in disks. We provide all initial conditions and numerical algorithms used.
We present and study a large suite of high-resolution cosmological zoom-in simulations, using the FIRE-2 treatment of mechanical and radiative feedback from massive stars, together with explicit treatment of magnetic fields, anisotropic conduction and viscosity (accounting for saturation and limitation by plasma instabilities at high β), and cosmic rays (CRs) injected in supernovae shocks (including anisotropic diffusion, streaming, adiabatic, hadronic and Coulomb losses). We survey systems from ultrafaint dwarf ($M_{\ast }\sim 10^{4}\, \mathrm{M}_{\odot }$, $M_{\rm halo}\sim 10^{9}\, \mathrm{M}_{\odot }$) through Milky Way/Local Group (MW/LG) masses, systematically vary uncertain CR parameters (e.g. the diffusion coefficient κ and streaming velocity), and study a broad ensemble of galaxy properties [masses, star formation (SF) histories, mass profiles, phase structure, morphologies, etc.]. We confirm previous conclusions that magnetic fields, conduction, and viscosity on resolved ($\gtrsim 1\,$ pc) scales have only small effects on bulk galaxy properties. CRs have relatively weak effects on all galaxy properties studied in dwarfs ($M_{\ast } \ll 10^{10}\, \mathrm{M}_{\odot }$, $M_{\rm halo} \lesssim 10^{11}\, \mathrm{M}_{\odot }$), or at high redshifts (z ≳ 1–2), for any physically reasonable parameters. However, at higher masses ($M_{\rm halo} \gtrsim 10^{11}\, \mathrm{M}_{\odot }$) and z ≲ 1–2, CRs can suppress SF and stellar masses by factors ∼2–4, given reasonable injection efficiencies and relatively high effective diffusion coefficients $\kappa \gtrsim 3\times 10^{29}\, {\rm cm^{2}\, s^{-1}}$. At lower κ, CRs take too long to escape dense star-forming gas and lose their energy to collisional hadronic losses, producing negligible effects on galaxies and violating empirical constraints from spallation and γ-ray emission. At much higher κ CRs escape too efficiently to have appreciable effects even in the CGM. But around $\kappa \sim 3\times 10^{29}\, {\rm cm^{2}\, s^{-1}}$, CRs escape the galaxy and build up a CR-pressure-dominated halo which maintains approximate virial equilibrium and supports relatively dense, cool (T ≪ 106 K) gas that would otherwise rain on to the galaxy. CR ‘heating’ (from collisional and streaming losses) is never dominant.
Using high-resolution simulations with explicit treatment of stellar feedback physics based on the FIRE (Feedback in Realistic Environments) project, we study how galaxy formation and the interstellar medium (ISM) are affected by magnetic fields, anisotropic Spitzer-Braginskii conduction and viscosity, and sub-grid metal diffusion from unresolved turbulence. We consider controlled simulations of isolated (non-cosmological) galaxies but also a limited set of cosmological "zoom-in" simulations. Although simulations have shown significant effects from these physics with weak or absent stellar feedback, the effects are much weaker than those of stellar feedback when the latter is modeled explicitly. The additional physics have no systematic effect on galactic star formation rates (SFRs) . In contrast, removing stellar feedback leads to SFRs being over-predicted by factors of ∼ 10 − 100. Without feedback, neither galactic winds nor volume filling hot-phase gas exist, and discs tend to runaway collapse to ultra-thin scale-heights with unphysically dense clumps congregating at the galactic center. With stellar feedback, a multi-phase, turbulent medium with galactic fountains and winds is established. At currently achievable resolutions and for the investigated halo mass range 10 10 − 10 13 M , the additional physics investigated here (MHD, conduction, viscosity, metal diffusion) have only weak (∼ 10%-level) effects on regulating SFR and altering the balance of phases, outflows, or the energy in ISM turbulence, consistent with simple equipartition arguments. We conclude that galactic star formation and the ISM are primarily governed by a combination of turbulence, gravitational instabilities, and feedback. We add the caveat that AGN feedback is not included in the present work.
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