Kehidupan sehari-hari penuh dengan berbagai macam hal yang membahayakan bagi anak. dimana mereka tidak mengerti bahwa dapat mengakibatkan kondisi kegawatdaruratan. Kegawatdaruratan merupakan kejadian yang tidak terduga yang dapat terjadi secara tiba-tiba, tidak jarang menjadi kejadian yang dapat membahayakan penderita. Kondisi gawat darurat bisa terjadi kapan saja dan pada siapa saja, tidak terkecuali pada anak. Dalam menghadapi situasi darurat pada anak, terjadi kesulitan menentukan kondisi anak karena biasanya anak belum dapat menyampaikan keluhan yang dirasakan. Tujuan penelitian ini adalah untuk mengetahui Tingkat kejadian kegawatdaruratan pada anak di IGD RS Tingkat II Udayana Tahun 2021. Penelitian ini menggunakan metode kuantitatif dengan desain deskriptif analitik. Teknik sampel dalam penelitian ini yaitu Teknik consecutive sampling. Populasi dalam penelitian ini adalah pasien anak dengan kasus kegawatdaruratan dengan jumlah sampel 118. Data kemudian diolah menggunakan SPSS dengan uji univariate. Sebagian besar responden dalam penelitian ini berjenis kelamin perempuan (51,7%), sebagian besar berusia 5-18 tahun (61,0%). Orang tua responden sebagian besar berpendidikan SMA 84,7% dan sebagian besar pekerjaan TNI/PNS yaitu 62,8%. Berdasarkan karakteristik lima diagnose terbanyak sebagian besar dengan diagnose hipertermi 30 orang (25,4%). Sebagian besar responden dalam tingkat kegawatdaruratan Potentially Unstable/Berpotensi Tidak stabil sebanyak (47,5%). Tingkat kegawatdaruratan pada anak di Instalasi Gawat Darurat RSAD TK II Udayana tahun 2021 dapat diketahui bahwa sebagian besar responden dalam tingkat kegawatdaruratan Pottensially Unstable/Berpotensi Tidak stabil sebanyak 56 orang(47,5%).
Undernutrition in children under five is one of the health problems of the Indonesian people. Toddlers with malnutrition can experience a decrease in intelligence by up to 10% so that it has an impact on decreasing human resources. The highest percentage of nutritional status occurred in Kintamani District with a total of 253 people (4,38%). This study aims to determine the description of maternal factors in infants with malnutrition in the Kintamani District, Bangli Regency. This study used a descriptive method, namely nonprobability sampling technique with consecutive sampling. The population in this study were 100 mothers who came to the posyandu and obtained a sample of 43 mothers who had under-fives with malnutrition. Data were collected using data extraction sheets that ask about demographic factors and maternal factors, namely mother's education, maternal occupation, maternal income, maternal LILA during pregnancy and maternal age at birth of the first child. The results of this study showed that most of the undernourished toddlers have mothers with low-secondary education as much as 79,1%, working mothers as much as 65,1%, income above UMR as much as 62,8%, LILA ? 23,5 cm as much as 97,7% and the birth age of the first child <23 or >35 years as much as 60,5%.
Jumlah pengguna internet semakin meningkat. Indonesia menempati urutan ke-6 terbesar di dunia dalam hal pengguna internet. Data survei APJII tahun 2016 terdapat 768 ribu anak Indonesia usia 10-14 tahun yang telah mengakses internet, usia 15-19 tahun sebanyak 22,5 juta anak dan usia 20-24 tahun sebanyak 22,3 juta. Rata-rata durasi penggunaan gadget untuk balita adalah 3 jam. Keterlibatan orang tua penting dalam penggunaan gadget anak. Tujuan penelitian untuk mengetahui pengaruh keterlibatan orang tua dalam permainan kardus bekas terhadap durasi penggunaan gadget. Penelitian ini menggunakan desain Quasi nonequivalent control group design. Populasi orang tua dan anak prasekolah (3-6 tahun) 87 orang. Teknik sampel: purposive sampling, jumlah sampel 76 orang dengan kelompok intervensi 38 orang dan kelompok kontrol 38 orang. Analisis menggunakan uji Chi-Square dengan Mc.Nemar. Hasil analisis Ada perbedaan yang signifikan keterlibatan orang tua membuat permainan kardus bekas terhadap durasi penggunaan gadget pada kelompok intervensi dengan p-value: 0,000 <0,05. Simpulan kegiatan dengan keterlibatan orangtua membuat mainan kardus efektif mengurangi durasi penggunaan gadget pada anak prasekolah dan dapat dijadikan alat permainan edukasi (APE) Kata kunci : Anak prasekolah, gadget, keterlibatan orangtua, mainan kardus.
Every two minutes one person dies of cardiac arrest. death rates can be prevented if the victim gets immediate assistance, if someone who is trained in pulmonary cardiac resuscitation (CPR) provides basic life support until medical assistance takes over. Basic life support can be done by anyone and anywhere as soon as possible at the beginning of the occurrence of cardiac arrest to increase survival. This activity aims to provided health education to the community so that they can know and demonstrate how to provide basic life support in cases of cardiac arrest. Methods: Health education uses the lecture method of discussion accompanied by demonstration with power point media which is assisted with LCD and projector for 30 minutes then followed by demonstration using CPR manikin (Cardiopulmonary Resuscitation) for 10 minutes. A sample size of 30 people in Br. Tek-Tek, Desa Peguyangan, Denpasar Utara with accidental sampling technique. Results: The minimum results achieved are 80% at the point of practicing how to provide pulmonary heart resuscitation and a value of 100% is at 2 points of each evaluation which mentions the meaning of basic life support and mentions the steps of basic life support, while for indications and contraindications from basic life support 90% of participants were able to mention it. Conclusion: Health education program activities and demonstrations about basic life support that have been implemented are very useful to increase knowledge and are expected to be able to practice and provide first aid in cases of respiratory arrest and cardiac arrest.
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