While the field of digital inequality continues to expand in many directions, the relationship between digital inequalities and other forms of inequality has yet to be fully appreciated. This article invites social scientists in and outside the field of digital media studies to attend to digital inequality, both as a substantive problem and as a methodological concern. The authors present current research on multiple aspects of digital inequality, defined expansively in terms of access, usage, skills, and self-perceptions, as well as future lines of research. Each of the contributions makes the case that digital inequality deserves a place alongside more traditional forms of inequality in the twenty-first century pantheon of inequalities. Digital inequality should not be only the preserve of specialists but should make its way into the work of social scientists concerned with a broad range of outcomes connected to life chances and life trajectories. As we argue, the significance of digital inequalities is clear across a broad range of individual-level and macro-level domains, including life course, gender, race, and class, as well as health care, politics, economic activity, and social capital.
Juxtaposing symbolic interactionist and postmodern interpretations of cyberself-ing, I bring data to bear on the tensions between these two theoretical stances. I argue that postmodernist accounts are no longer tenable; such studies were based on multi-user domains (MUDs), but generalized to cyberspace. I examine the evolving internet population, which has reached a critical mass of the American population, to demonstrate that MUD users no longer constitute the majority of users. After substantiating this shift in the user base, I elucidate evidence that corroborates the countervailing thesis of ‘socialized’ online selves. I argue that using a symbolic interactionist perspective to frame the cyberself-ing project allows us to understand the creation of the cyber ‘I,’‘me,’ and digital ‘generalized other,’ as well as the dynamics of interactional cuing online.
is known for his research in the areas of education and cultural stratification that led to a number of theoretical contributions informing the social sciences. Bourdieu's interrelated concepts of field, capital, and habitus have become central in many approaches to inequality and stratification across the social sciences. In addition, we argue that Bourdieu's ideas also feature in what is increasingly known as 'digital sociology.' To underscore this claim, we explore the ways in which Bourdieu's ideas continue to have a major impact on social science research both on and with digital and Internetbased technologies. To do so, we offer a review of both Bourdieusian theorizing of the digital vis-à-vis both research on the social impacts of digital communication technologies and the application of digital technologies to social science research methods. We contend that three interconnected features of Bourdieu's sociology have allowed his approach to flourish in the digital age: (1) his theories' inseparability from the practice of empirical research; (2) his ontological stance combining realism and social constructionism; and (3) his familiarity with concepts developed in other disciplines and participation in interdisciplinary collaborative projects. We not only reason that these three factors go some way in accounting for Bourdieu's influence in many sociological subfields, but we also suggest that they have been especially successful in positioning Bourdieusian sociology to take advantage of opportunities associated with digital communication technologies.
Finally, we would like to thank the many individuals, families, organizations, and online communities that welcomed us into their midst and educated us about their lives with new media. Although we cannot name all the individuals who participated in our study, we would like to express our gratitude to those whom we can name who facilitated our access to various sites and who acted as key "local" experts: Vicki O'Day for introducing Heather to Silicon Valley families; Tim Park, Carlo Pichay, and zalas for being Mizuko's senpai in the anime fandom; Enki, Wurlpin, and all of KirinTheDestroyers for taking Rachel under their wing; Tom Anderson, who helped danah get access to MySpace; the people of YouTubia who spoke with Patricia and shared their videos; and all of the youth media, middle-school, and high-school educators who opened their doors to us.
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