Gesture recognition based on wearable devices is one of the vital components of human–computer interaction systems. Compared with skeleton-based recognition in computer vision, gesture recognition using wearable sensors has attracted wide attention for its robustness and convenience. Recently, many studies have proposed deep learning methods based on surface electromyography (sEMG) signals for gesture classification; however, most of the existing datasets are built for surface EMG signals, and there is a lack of datasets for multi-category gestures. Due to model limitations and inadequate classification data, the recognition accuracy of these methods cannot satisfy multi-gesture interaction scenarios. In this paper, a multi-category dataset containing 20 gestures is recorded with the help of a wearable device that can acquire surface electromyographic and inertial (IMU) signals. Various two-stream deep learning models are established and improved further. The basic convolutional neural network (CNN), recurrent neural network (RNN), and Transformer models are experimented on with our dataset as the classifier. The CNN and the RNN models’ test accuracy is over 95%; however, the Transformer model has a lower test accuracy of 71.68%. After further improvements, the CNN model is introduced into the residual network and augmented to the CNN-Res model, achieving 98.24% accuracy; moreover, it has the shortest training and testing time. Then, after combining the RNN model and the CNN-Res model, the long short term memory (LSTM)-Res model and gate recurrent unit (GRU)-Res model achieve the highest classification accuracy of 99.67% and 99.49%, respectively. Finally, the fusion of the Transformer model and the CNN model enables the Transformer-CNN model to be constructed. Such improvement dramatically boosts the performance of the Transformer module, increasing the recognition accuracy from 71.86% to 98.96%.
The control parameter of shaking table is one of the key elements which significant influence on the system control performance. An algorithm which uses the model of system identification to theoretically calculate the control parameter is put forward, and then obtains the optimal three-parametric control parameter based on theoretical calculation. Tuning algorithm can get more ideal control parameter and could be applied in shaking table TVC parameter self-tuning.
In this paper, we discuss the methodology of generalizing the optimal control law from learned component tasks to unlearned composite tasks on Multi-Agent Systems (MASs), by using the linearity composition principle of linearly solvable optimal control (LSOC) problems. The proposed approach achieves both the compositionality and optimality of control actions simultaneously within the cooperative MAS framework in both discrete and continuous-time in a sample-efficient manner, which reduces the burden of re-computation of the optimal control solutions for the new task on the MASs. We investigate the application of the proposed approach on the MAS with coordination between agents. The experiments show feasible results in investigated scenarios, including both discrete and continuous dynamical systems for task generalization without resampling.
. The goal of pedestrian trajectory prediction is to predict the future trajectory according to the historical one of pedestrians. Multimodal information in the historical trajectory is conducive to perception and positioning, especially visual information and position coordinates. However, most of the current algorithms ignore the significance of multimodal information in the historical trajectory. We describe pedestrian trajectory prediction as a multimodal problem, in which historical trajectory is divided into an image and coordinate information. Specifically, we apply fully connected long short-term memory (FC-LSTM) and convolutional LSTM (ConvLSTM) to receive and process location coordinates and visual information respectively, and then fuse the information by a multimodal fusion module. Then, the attention pyramid social interaction module is built based on information fusion, to reason complex spatial and social relations between target and neighbors adaptively. The proposed approach is validated on different experimental verification tasks on which it can get better performance in terms of accuracy than other counterparts.
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