This paper presents a distributed implementation of RAND, a randomized time slot scheduling algorithm, called DRAND. DRAND runs in OðÞ time and message complexity where is the maximum size of a two-hop neighborhood in a wireless network while message complexity remains OðÞ, assuming that message delays can be bounded by an unknown constant. DRAND is the first fully distributed version of RAND. The algorithm is suitable for a wireless network where most nodes do not move, such as wireless mesh networks and wireless sensor networks. We implement the algorithm in TinyOS and demonstrate its performance in a real testbed of Mica2 nodes. The algorithm does not require any time synchronization and is shown to be effective in adapting to local topology changes without incurring global overhead in the scheduling. Because of these features, it can also be used even for other scheduling problems such as frequency or code scheduling (for FDMA or CDMA) or local identifier assignment for wireless networks where time synchronization is not enforced. We further evaluate the effect of the time-varying nature of wireless links on the conflictfree property of DRAND-assigned time slots. This experiment is conducted on a 55-node testbed consisting of the more recent MicaZ sensor nodes.
CUBIC is a congestion control protocol for TCP (transmission control protocol) and the current default TCP algorithm in Linux. The protocol modifies the linear window growth function of existing TCP standards to be a cubic function in order to improve the scalability of TCP over fast and long distance networks. It also achieves more equitable bandwidth allocations among flows with different RTTs (round trip times) by making the window growth to be independent of RTT -- thus those flows grow their congestion window at the same rate. During steady state, CUBIC increases the window size aggressively when the window is far from the saturation point, and the slowly when it is close to the saturation point. This feature allows CUBIC to be very scalable when the bandwidth and delay product of the network is large, and at the same time, be highly stable and also fair to standard TCP flows. The implementation of CUBIC in Linux has gone through several upgrades. This paper documents its design, implementation, performance and evolution as the default TCP algorithm of Linux.
Abstract-The Internet has recently been evolving from homogeneous congestion control to heterogeneous congestion control. Several years ago, Internet traffic was mainly controlled by the traditional RENO, whereas it is now controlled by multiple different TCP algorithms, such as RENO, CUBIC, and Compound TCP (CTCP). However, there is very little work on the performance and stability study of the Internet with heterogeneous congestion control. One fundamental reason is the lack of the deployment information of different TCP algorithms. In this paper, we first propose a tool called TCP Congestion Avoidance Algorithm Identification (CAAI) for actively identifying the TCP algorithm of a remote Web server. CAAI can identify all default TCP algorithms (e.g., RENO, CUBIC, and CTCP) and most non-default TCP algorithms of major operating system families. We then present the CAAI measurement result of about 30 000 Web servers. We found that only of the Web servers still use RENO, 46.92% of the Web servers use BIC or CUBIC, and of the Web servers use CTCP. Our measurement results show a strong sign that the majority of TCP flows are not controlled by RENO anymore, and a strong sign that the Internet congestion control has changed from homogeneous to heterogeneous.
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