Inspired by the success of transformer-based pre-training methods on natural language tasks and further computer vision tasks, researchers have begun to apply transformer to video processing. This survey aims to give a comprehensive overview on transformer-based pre-training methods for Video-Language learning. We first briefly introduce the transformer structure as the background knowledge, including attention mechanism, position encoding etc. We then describe the typical paradigm of pretraining & fine-tuning on Video-Language processing in terms of proxy tasks, downstream tasks and commonly used video datasets. Next, we categorize transformer models into Single-Stream and Multi-Stream structures, highlight their innovations and compare their performances. Finally, we analyze and discuss the current challenges and possible future research directions for Video-Language pre-training.
Multimodal processing has attracted much attention lately especially with the success of pre-training. However, the exploration has mainly focused on vision-language pre-training, as introducing more modalities can greatly complicate model design and optimization. In this paper, we extend the state-of-the-art Vision-Language model CLIP to accommodate the audio modality for Vision-Language-Audio multimodal processing. Specifically, we apply inter-modal and intra-modal contrastive learning to explore the correlation between audio and other modalities in addition to the inner characteristics of the audio modality. Moreover, we further design an audio type token to dynamically learn different audio information type for different scenarios, as both verbal and nonverbal heterogeneous information is conveyed in general audios. Our proposed CLIP4VLA model is validated in different downstream tasks including video retrieval and video captioning, and achieves the state-of-the-art performance on the benchmark datasets of MSR-VTT, VATEX, and Audiocaps.The corresponding code and checkpoints will be released at https://github.com/ludanruan/CLIP4VLA.
Entities Object Localization (EOL) aims to evaluate how grounded or faithful a description is, which consists of caption generation and object grounding. Previous works tackle this problem by jointly training the two modules in a framework, which limits the complexity of each module. Therefore, in this work, we propose to divide these two modules into two stages and improve them respectively to boost the whole system performance. For the caption generation, we propose a Unified Multi-modal Pre-training Model (UMPM) to generate event descriptions with rich objects for better localization. For the object grounding, we finetune the state-of-the-art detection model MDETR and design a post processing method to make the grounding results more faithful. Our overall system achieves the state-of-theart performances on both sub-tasks in Entities Object Localization challenge at Activitynet 2021, with 72.57 localization accuracy on the testing set of sub-task I and 0.2477 F1 all per sent on the hidden testing set of sub-task II.
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