Abstrak. Penelitian ini dilatar belakangi oleh fakta di lapangan mengenai kondisi pembelajaran pendidikan jasmani saat ini, yang kecenderungannya masih menggunakan pendekatan konvensional. Proses pembelajaran ini cenderung membuat bosan dan kurang antusiasnya siswa dalam mengikuti proses pembelajaran. Penelitian ini dilakukan untuk mengetahui kontribusi pendekatan taktis dalam pembelajaran pendidikan jasmani terhadap motivasi, kebugaran jasmani dan kemampuan motorik. Penelitian ini menggunakan metode eksperimen dengan desain penelitian yang digunakan dalam penelitian ini adalah quasi eksperimen dengan bentuk Non equivalent Pretest-Posttest Control Group Design. Subjek siswa yang akan dilibatkan adalah siswa kelas V sekolah dasar di MI Asshulaha dan SD Sukamanah 2. Jumlah sampel dalam penelitian ini sebanyak 28 orang sesuai jumlah di kelas VB MI Asshulaha dan 28 orang di kelas V SD Sukamanah 2. Instrumen dalam penelitian ini menggunakan angket motivasi belajar, tes kebugaran jasmani dan tes kemampuan motorik. Hasil penelitian ini menunjukkan bahwa 1)
The purpose of this article was to describe the cognitive abilities of early childhood in aquatic learning. This research uses a descriptive method. The subjects in this study were ten students of grade B children aged 5-6 years. The instrument in this study uses structured observation and field notes about children's cognitive ability which include class procedures, pool rules, playing rules, instruction language, and movement mechanics. The data analysis technique used is descriptive statistics. The results showed that the cognitive ability of children aged 5-6 years in the Pilot Laboratory of UPI Campus Tasikmalaya was still in the Start Developing category. This can be seen from the findings in the Tasikmalaya UPI Pilot Laboratory Kindergarten that the score of children's cognitive abilities was 44%.
Online learning occupies an important position as an indicator of improving the quality of learning in Indonesia. This paper aims to identify the online learning platform studied in Indonesia in 2015-2020. This is to determine the potential for developing the quality of online learning in Indonesia. There are 178 articles studied in this paper as research population using systematic literature review method. Systematic literature review method is used to list, filter, classify, and identify learning approaches that used in each learning platform. This study used secondary data from the IOP database, especially for articles conducted in Indonesia in 2015-2020. It was found that asynchronous online learning is more widely used about 68 articles. Meanwhile, there are 57 research conducted without specific learning approach. Also, the number of research on online learning conducted in Indonesia is increased by 178 articles in total during 2015-2020. The most widely studied platforms in Indonesia were Edmodo, Moodle, MOOC, and Google Classroom. However, there are tendencies that social media which are not learning platform are treated like learning platforms. This has implications for educators’ to apply online learning using various forms of media and platforms, so that it is starting to be widely accepted.
Gross motor development is one that needs to be considered by all parties, especially the elderly because of its urgency in the growth of early child development. Gross motor development when inhibited will affect the achievement of child maturity. Gross motor development is divided into 3 aspects namely Lokomotor basic motion, basic motion Non Lokomotor, and Manipulative basic motion. Problems found in Group B in TK Pertiwi DWP Tasikmalaya City still low Motorik Crude Child skills caused by learning that is still conventional that less touched the motor directly. This is shown from the observation of the achievement of gross motor skills as much as 0-2 children (0% - 14.28%). One way to improve Gross motor skills of early childhood Gross small ball games. The result of Gross Motor Skill Study in Group B in TK Pertiwi DWP Tasikmalaya showed that in cycle I, there was an increase of 3 - 5 children (21.42% - 35.71%). Cycle II action after reflection increased the achievement of the number of children for each indicator as much as 6 - 8 children (42.85% -57.14%). In the third cycle action there was an increase showing that as many as 10-12 children (71.42% - 85.71%) for each indicator. So with the results of small ball game research is considered successful able to improve the Gross motor skills of children in group B TK Pertiwi DWP Kota Tasikmalaya. Perkembangan motorik kasar merupakan salah satu yang perlu diperhatikan oleh semua pihak khususnya orang tua karena urgensinya dalam tumbuh kembang anak usia dini.Perkembangan motorik kasar ketika terhambat akan mempengaruhi terhadap pencapaian kematangan anak. Perkembangan motorik kasar terbagi menjadi 3 aspek yaitu gerak dasar Lokomotor, gerak dasar Non Lokomotor, dan gerak dasar Manipulatif. Masalah yang ditemukan pada Kelompok B di TK Pertiwi DWP Kota Tasikmalaya masih rendahnya keterampilan Motorik Kasar Anak yang disebabkan pembelajaran yang masih konvensional yang kurang menyentuh motorik secara langsung . Hal tersebut ditunjukan dari hasil observasi pencapaian keterampilan motorik kasar sebanyak 0 – 2 anak (0 % – 14,28 %). Salah satu cara untuk meningkatkan keterampilan motorik kasar anak usia dini melalui permainan bola kecil. Hasil penelitian Keterampilan Motorik Kasar pada kelompok B di TK Pertiwi DWP Kota Tasikmalaya menunjukan pada tindakan siklus I terjadi peningkatan sebanyak 3 – 5 anak (21,42% - 35,71%). Tindakan Siklus II setelah melakukan refleksi terjadi peningkatan pencapaian jumlah anak untuk setiap indikatornya sebanyak 6 – 8 anak (42,85% -57,14%). Pada tindakan siklus III terjadi peningkatan yang menunjukan bahwa sebanyak 10 – 12 anak (71,42% - 85,71%) untuk setiap indikatornya. Sehingga dengan hasil tersebut penelitian permainan bola kecil dianggap berhasil mampu meningkatkan keterampilan motorik kasar anak pada kelompok B TK Pertiwi DWP Kota Tasikmalaya.
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