Fast Downward is a classical planning system based on heuristic search. It can deal with general deterministic planning problems encoded in the propositional fragment of PDDL2.2, including advanced features like ADL conditions and effects and derived predicates (axioms). Like other well-known planners such as HSP and FF, Fast Downward is a progression planner, searching the space of world states of a planning task in the forward direction. However, unlike other PDDL planning systems, Fast Downward does not use the propositional PDDL representation of a planning task directly. Instead, the input is first translated into an alternative representation called multi-valued planning tasks, which makes many of the implicit constraints of a propositional planning task explicit. Exploiting this alternative representation, Fast Downward uses hierarchical decompositions of planning tasks for computing its heuristic function, called the causal graph heuristic, which is very different from traditional HSP-like heuristics based on ignoring negative interactions of operators. In this article, we give a full account of Fast Downwards approach to solving multi-valued planning tasks. We extend our earlier discussion of the causal graph heuristic to tasks involving axioms and conditional effects and present some novel techniques for search control that are used within Fast Downwards best-first search algorithm: preferred operators transfer the idea of helpful actions from local search to global best-first search, deferred evaluation of heuristic functions mitigates the negative effect of large branching factors on search performance, and multi-heuristic best-first search combines several heuristic evaluation functions within a single search algorithm in an orthogonal way. We also describe efficient data structures for fast state expansion (successor generators and axiom evaluators) and present a new non-heuristic search algorithm called focused iterative-broadening search, which utilizes the information encoded in causal graphs in a novel way. Fast Downward has proven remarkably successful: It won the "classical (i.e., propositional, non-optimising) track of the 4th International Planning Competition at ICAPS 2004, following in the footsteps of planners such as FF and LPG. Our experiments show that it also performs very well on the benchmarks of the earlier planning competitions and provide some insights about the usefulness of the new search enhancements
Current heuristic estimators for classical domain-independent planning are usually based on one of four ideas: delete relaxations, critical paths, abstractions, and, most recently, landmarks. Previously, these different ideas for deriving heuristic functions were largely unconnected.We prove that admissible heuristics based on these ideas are in fact very closely related. Exploiting this relationship, we introduce a new admissible heuristic called the landmark cut heuristic, which compares favourably with the state of the art in terms of heuristic accuracy and overall performance.
We introduce an efficient method for translating planning tasks specified in the standard PDDL formalism into a concise grounded representation that uses finite-domain state variables instead of the straight-forward propositional encoding.Translation is performed in four stages. Firstly, we transform the input task into an equivalent normal form expressed in a restricted fragment of PDDL. Secondly, we synthesize invariants of the planning task that identify groups of mutually exclusive propositions which can be represented by a single finite-domain variable. Thirdly, we perform an efficient relaxed reachability analysis using logic programming techniques to obtain a grounded representation of the input. Finally, we combine the results of the third and fourth stage to generate the final grounded finite-domain representation.The presented approach has originally been implemented as part of the Fast Downward planning system for the 4th International Planning Competition (IPC4). Since then, it has been used in a number of other contexts with considerable success, and the use of concise finite-domain representations has become a common feature of state-of-the-art planners.
Operator cost partitioning is a well-known technique to make admissible heuristics additive by distributing the operator costs among individual heuristics. Planning tasks are usually defined with non-negative operator costs and therefore it appears natural to demand the same for the distributed costs. We argue that this requirement is not necessary and demonstrate the benefit of using general cost partitioning. We show that LP heuristics for operator-counting constraints are cost-partitioned heuristics and that the state equation heuristic computes a cost partitioning over atomic projections. We also introduce a new family of potential heuristics and show their relationship to general cost partitioning.
Counterexample-guided abstraction refinement (CEGAR) is a method for incrementally computing abstractions of transition systems. We propose a CEGAR algorithm for computing abstraction heuristics for optimal classical planning. Starting from a coarse abstraction of the planning task, we iteratively compute an optimal abstract solution, check if and why it fails for the concrete planning task and refine the abstraction so that the same failure cannot occur in future iterations. A key ingredient of our approach is a novel class of abstractions for classical planning tasks that admits efficient and very fine-grained refinement. Since a single abstraction usually cannot capture enough details of the planning task, we also introduce two methods for producing diverse sets of heuristics within this framework, one based on goal atoms, the other based on landmarks. In order to sum their heuristic estimates admissibly we introduce a new cost partitioning algorithm called saturated cost partitioning. We show that the resulting heuristics outperform other state-of-the-art abstraction heuristics in many benchmark domains.
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