Geographical Information Systems has moved from the domain of the computer specialist into the wider archaeological community, providing it with an exciting new research method. This clearly written but rigorous book provides a comprehensive guide to that use. Topics covered include: the theoretical context and the basics of GIS; data acquisition including database design; interpolation of elevation models; exploratory data analysis including spatial queries; statistical spatial analysis; map algebra; spatial operations including the calculation of slope and aspect, filtering and erosion modeling; methods for analysing regions; visibility analysis; network analysis including hydrological modeling; the production of high quality output for paper and electronic publication; and the use and production of metadata. Offering an extensive range of archaeological examples, it is an invaluable source of practical information for all archaeologists, whether engaged in cultural resource management or academic research. This is essential reading for both the novice and the advanced user.
This paper provides an up-to-date history of archaeological computer simulation, starting with the early 1970s simulation models, but paying particular attention to those developed over the past 20-25 years. It revises earlier accounts of archaeological simulation by proposing an alternation between programmatic phases, in which published work tends to be about simulation as a method, and mature phases in which there is greater emphasis on the substantive results of simulation experiments. The paper concludes that the burgeoning interest in computer simulation since circa 2000 is largely characterized by mature application in areas where it fits naturally into existing inferential frameworks (e.g., certain strands of evolutionary archaeology) but that explicitly "sociological" simulation remains a challenge.
a b s t r a c tThe assessment of spatial patterns in archaeology is hampered by a number of constraints, one of the most serious of which is the intrinsic temporal uncertainty associated with most of the archaeological record. Different types of chronological definition or different degrees of temporal knowledge will suggest different kinds of spatial pattern, ultimately obscuring and restricting our interpretation of the background process, especially in cases where we are seeking a diachronic perspective. This paper addresses these problems by adopting both a probabilistic approach and a more standardised framework for diachronic analysis. First, we define the notion of temporal uncertainty and explore its analytical consequences. Second, we consider two methods by which it might be formally quantified, emphasising (a) the advantages of probability-weighted spatial analysis and (b) the comparison of alternative spatiotemporal patterns via Monte-Carlo simulation. Finally, we apply these methods to a case study that considers the distribution of Middle to Late Jomon (ca.5000-3000 BP) pithouses recorded in the Chiba New Town area of Japan.
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