In this paper we present a combination of neuroscience experiments with the use of a parallel armrest robot to study the effects of temporal delays and spatial biases on the movement perception. A dedicated armrest to guide and manipulate the arm has been developed for these experiments. It is a three-degree-of-freedom Delta structure. In combination with a virtual reality application, the movement perception has been evaluated. The results of this study demonstrate that experimental conditions such as spatial deviations and temporal delays impair the correct self-attribution of the movements done with the motorized Delta armrest. This result shows that the motorized Delta armrest can be successfully used to study the effect of movement perception, opening up the way to new studies about the movement perception using robotic system and virtual reality.
People who are blind or low vision need to follow activities routines for their mental and physical health to minimize the risk of suffering from bleeding in articulation but they have problems due to difficulties and inaccessibility of displacement. This paper introduces and evaluate a set of exercises to improve the bodily movement and stability using body tracking by Microsoft Kinect V2 and audio feedback. These exercises are composed of a sequence of different postures, has an audio feedback personalized to help people to understand each gestures and can correct them if it is not correct, and generates a summary graph to evaluate the success rate of exercises. To obtain the 3D joint coordinates from the depth sensor, we used the SDK V2.0 of the Microsoft Kinect. We use these coordinates to calculate the distances and angles between joints of interest firstly to position the user in the area field of the Kinect sensor, evaluate the different postures of movements of knees, elbows and shoulders, and detect the body balance if he is leaning and in which direction to avoid falling. These physical exercises have been evaluated to improve feasibility and feedback with persons who are blind or low vision.
Blind or low vision people need to practice activities for their mental and physical health to minimize the risk of suffering from articulation pain but they have problems due to difficulties and inaccessibility of displacement especially during the COVID-19 pandemic where everyone in this world was asked to stay at home during confinement. To solve these problems, we have developed a software tool for a care Tai Chi exergaming to encourage them to practice exercise at home using body tracking by Microsoft Kinect V2 and audio feedback. This software acts as a Tai Chi treatment, teaches four poses, and has a customized audio feedback to help person to understand each pose and generates progress graphs to evaluate the success of these exercises. We used the SDK libraries of the Kinect to obtain 3D joint position from sensors of the Kinect to calculate the angles and distances between joints to help the person to position in front of the Kinect, evaluate the different gestures of flexions and extensions of knees and elbows of each exercises, and body balance direction to avoid falling risk. These exercises have been evaluated with persons who are blind or low vision to improve feasibility and feedback.
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