While the notion of age of information (AoI) has recently emerged as an important concept for analyzing ultrareliable low-latency communications (URLLC), the majority of the existing works have focused on the average AoI measure. However, an average AoI based design falls short in properly characterizing the performance of URLLC systems as it cannot account for extreme events that occur with very low probabilities. In contrast, in this paper, the main objective is to go beyond the traditional notion of average AoI by characterizing and optimizing a URLLC system while capturing the AoI tail distribution. In particular, the problem of vehicles' power minimization while ensuring stringent latency and reliability constraints in terms of probabilistic AoI is studied. To this end, a novel and efficient mapping between both AoI and queue length distributions is proposed. Subsequently, extreme value theory (EVT) and Lyapunov optimization techniques are adopted to formulate and solve the problem. Simulation results shows a nearly two-fold improvement in terms of shortening the tail of the AoI distribution compared to a baseline whose design is based on the maximum queue length among vehicles, when the number of vehicular user equipment (VUE) pairs is 80. The results also show that this performance gain increases significantly as the number of VUE pairs increases.Index Terms-5G, age of information (AoI), ultra-reliable lowlatency communications (URLLC), extreme value theory (EVT), vehicle-to-vehicle (V2V) communications.
While the notion of age of information (AoI) has recently been proposed for analyzing ultra-reliable low-latency communications (URLLC), most of the existing works have focused on the average AoI measure. Designing a wireless network based on average AoI will fail to characterize the performance of URLLC systems, as it cannot account for extreme AoI events, occurring with very low probabilities.In contrast, this paper goes beyond the average AoI to improve URLLC in a vehicular communication network by characterizing and controlling the AoI tail distribution. In particular, the transmission power minimization problem is studied under stringent URLLC constraints in terms of probabilistic AoI for both deterministic and Markovian traffic arrivals. Accordingly, an efficient novel mapping between AoI and queue-related distributions is proposed. Subsequently, extreme value theory (EVT) and Lyapunov optimization techniques are adopted to formulate and solve the problem considering both long and short packets transmissions. Simulation results show over a two-fold improvement, in shortening the
In this letter, an age of information (AoI)-aware transmission power and resource block (RB) allocation technique for vehicular communication networks is proposed. Due to the highly dynamic nature of vehicular networks, gaining a prior knowledge about the network dynamics, i.e., wireless channels and interference, in order to allocate resources, is challenging. Therefore, to effectively allocate power and RBs, the proposed approach allows the network to actively learn its dynamics by balancing a tradeoff between minimizing the probability that the vehicles' AoI exceeds a predefined threshold and maximizing the knowledge about the network dynamics. In this regard, using a Gaussian process regression (GPR) approach, an online decentralized strategy is proposed to actively learn the network dynamics, estimate the vehicles' future AoI, and proactively allocate resources. Simulation results show a significant improvement in terms of AoI violation probability, compared to several baselines, with a reduction of at least 50%.Index Terms-Gaussian process regression (GPR), ultrareliable low-latency communication (URLLC), age of information (AoI), V2X.
Cooperative perception plays a vital role in extending a vehicle's sensing range beyond its lineof-sight. However, exchanging raw sensory data under limited communication resources is infeasible.Towards enabling an efficient cooperative perception, vehicles need to address the following fundamental question: What sensory data needs to be shared? at which resolution? and with which vehicles? To answer this question, in this paper, a novel framework is proposed to allow reinforcement learning (RL)-based vehicular association, resource block (RB) allocation, and content selection of cooperative perception messages (CPMs) by utilizing a quadtree-based point cloud compression mechanism. Furthermore, a federated RL approach is introduced in order to speed up the training process across vehicles. Simulation results show the ability of the RL agents to efficiently learn the vehicles' association, RB allocation, and message content selection while maximizing vehicles' satisfaction in terms of the received sensory information. The results also show that federated RL improves the training process, where better policies can be achieved within the same amount of time compared to the non-federated approach.
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