Pembelajaran olahraga di Sekolah Dasar perlu berorientasi pada minat dan kesenangan dalam melakukan aktivitas fisik, orientasi belajar gerak khusus untuk meningkatkan keterampilan satu kecabangan olahraga tidak bisa dilakukan di Sekolah Dasar. Pelaksanaan keterampilan kecabangan berpotensi menurunkan motivasi dalam bergerak. Olahraga tradisional di indonesia belum terlalu gencar dilaksanakan. khususnya di daerah Tasikmalaya olahraga ini terkadang oleh guru kurang diberi perhatian lebih akibatnya berdampak pada peserta didik yang kehilangan motivasi berolahraga, motivasi bergerak dan kesadaran olahraga secara mandiri belum tercipta. Karena anak tidak pernah mengalami pengalaman belajar gerak yang menyenangkan. Dalam PENGMAS Program Studi PGSD akan menerapkan program pendidikan olahraga berbasis permainan untuk anak SD di kecamatan tamansari kota Tasikmalaya. Adapun metode tersebut merupakan hasil penelitian bahwa permainan tradisional berpengaruh signifikan terhadap pengembangan motorik kasar dan peningkatan level kebugaran jasmani anak pada kategori usia SD. Tujuan dari pengabdian ialah meningkatkan minat terhadap pembelajaran olahraga, meningkatkan level kebugran anak SD di kecamatan tamansari dan memperkenalkan olahraga tradisional sebagai alat untuk melestarikan kebudayaan masyarakat Jawa Barat khususnya kepada generasi penerus bangsa yaitu anak SD. Metode permainan olahraga tradisional dilakukan dengan metode Play-Teach-Play yang disisipkan pada tahap pelaksanaan pemanasan olahraga sebelum masuk ke dalam materi inti.
Kendala yang sering ditemui guru dalam mengajar Matematika diantaranya rendahnya prestasi siswa dan motivasi siswa yang cenderung rendah. Salah satu alternatif yang dapat digunakan dalam pembelajaran Matematika yaitu dengan menerapkan pendekatan Realistic Mathemathic Education (RME) dengan Teknik Pair Checks pada materi pecahan. Dengan pendekatan RME dengan Teknik Pair Checks diharapkan adanya perubahan pada prestasi belajar siswa dalam pelajaran Matematika materi pecahan. Penelitian ini bertujuan untuk mengetahui Pengaruh RME dengan Teknik Pair Checks Materi Pecahan Terhadap Prestasi Siswa Kelas IV SDN Babakan Kadu. Metode yang digunakan dalam penelitian kuantitatif ini menggunakan metode quasi eksperimen dengan design Nonrandomized Control Group, Pretest–Posttest Design. Penelitian ini dilakukan di SDN Babakan Kadu. Populasi penelitian ini adalah siswa kelas IV SDN Babakan Kadu yang berjumlah 58 siswa. Seluruh populasi digunakan penelitian maka disebut sampel total. Teknik pengumpulan data melakukan tes (pretest dan postest). Penelitian ini mendapatkan hasil bawah terdapat perbedaan yang signifikan antara kelas kontrol dan kelas eksperimen. Berdasarkan uji hipotesis yang dilakukan dengan aplikasi SPSS 16, memperoleh sig 0,002 0,05 yang berarti terdapat pengaruh yang signifikan dan Ho ditolak. RME dengan teknik pair checks memiliki pengaruh positif terhadap hasil belajar pecahan pada Mata Pelajaran Matematika siswa kelas IV SDN Babakan Kadu dengan nilai rata-rata postest kelas eksperimen kelas kontrol (66,66 56,59).
Mathematics learning in class II Elementary School 2 Singaparna there are detention in learning material concept of place number values. Detention is when the teacher teaches the value of the concept of place numbers, students do not understand the material so that the teacher must explain repeatedly to students who have learning difficulties. The average value of students from 32 people is reaching 75,75, and teacher experience detention and limitations in making learning media truly suitable and in accordance with the material to be taught. This time teacher in teaching the material only use learning media by using objects in the environment. There is an active student response in learning, some are still not active because they do not understand even when learning using media. The problem if not resolved as soon as possible will have an impact on student learning achievement and hamper the subsequent learning material as in addition and subtraction operation material. By developing learning media that are interesting for students, can make students become more active, and fun in learning. Kite number learning media can also help students to more easily understand the material concepts of place number values. This study aims to develop and test effectiveness kite number learning media help adobe flash cs6 on the concept of place number values in Elementary School 2 Singaparna. The research method used is the development method with research design development or R&D (Research and Development). This research was carried out in Elementary School 2 Singaparna Sub-District Singaparna Districts Tasikmalaya in class II students as many as 32 people. The data analysis technique used in this study is qualitative and quantitative data analysis techniques. Data collection techniques in this study used questionnaire and pretest-posttest. Quantitative data analysis techniques use descriptive statistics. Development results kite number learning media help adobe flash cs6 on the concept of place number values already meet valid criteria. The results of the material expert validation reached a validity level of 4,66 with a very good category. The results of the media expert validation reached a validity level of 4,73 with a very good category. The results of teacher expert validation reached a validity level of 4,83 with a very good category. Product trials, which include one-on-one trails, get an average score of 4,8 with a very good category and small group trials got an average score of 4,65 with a very good category. The results of a large group trial in the application of learning in class, the results of the pretest students get a value of 59,44 and the posttest results get a value of 86,48. Based on the results of the analysis using paired sampel t-test statistics to produce tcount 18,417 and ttable 2,056 which mean tcount > ttable, So it can be concluded that there are significant differences between before and after using the kite number learning media help adobe flash cs6 on the concept of place number values in Elementary School 2 Singaparna.
Berdasarkan masalah pada proses pembelajaran tersebut maka melalui penerapan media pembelajaran kartu kuartet diharapkan mampu meningkatkan prestasi belajar siswa pada materi gaya kelas IV SDN 1 Linggawangi. Jenis penelitian ini adalah penelitian kuantitatif dengan metode eksperimen, desain yang digunakan quasi experimental dengan one-group pretest-posttest. Penelitian dilakukan di SDN 1 Linggawangi dengan populasi 20 orang siswa denga menggunakan sampel jenuh dengan membagi siswa kedalam dua kelas yaitu kelas kontrol sepuluh siswa dan kelas eksperimen sepuluh siswa. teknik pengumpulan data yaitu dengan melakukan observasi, wawancara tidak tersetruktur, dokumentasi, nilai. validitas instrumen peneliti melakukan expert judgement. Hasil yang didapat Pada siswa kelas eksperimen saat proses pembelajaran berlangsung siswa menjadi fokus dan antusias dalam mengikuti proses pembelajaran dan berpengaruh pada prestasi belajar siswa dengan hasil yang diperoleh dari nilai rata-rata posttest dengan adanya peningkatan lebih besar dari kelas kontrol yaitu 83,5 > 61,5.
This study uses descriptive qualitative research with case study approach, according to Kumar (1999), a case study is an approach to examine social phenomena through the analysis of individual cases completely and accurately, as well as providing an analysis of intensive than many specific details that are often overlooked by Other research methods. Meanwhile, according to Pollit and Hungler (1999) interpret the case study as a research method that uses in-depth analysis, which is done carefully and completely to an individual, family, group, institution, or other social units. The results showed interest in learning PGSD students on the course the basic concepts of science is low, the study documentation on the midtest course the basic concepts of science and interviews explaining there are several factors that affect low interest student learning is the educational background of students, the ability of lecturers, weight and material science courses basic concepts, means of supporting lectures and lecture schedule.
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